“ | "When times turn dark, the Ergon Locus will light the way" A sorceress from the far-off world of Vana'diel whose storied techniques have been passed down for generations. Wind and water both bend to her will, and she can deal massive damage even without Breaking foes. She is also able to use ranger abilities and boasts generous gains to experience. |
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~ Info |
Vana'diel Geomancer is a Meia-type legend job. It is based on the Geomancer character class in Final Fantasy XI.
The job was introduced as part of the Boosted Greater Summon Featuring Vana'diel Geomancer on 11 Sep 2018.
Ultimate Ability[]
Single-target attack. Focus the power of the handbell to send out devastating blades of wind.
ALv. | Ultimate Gauge | Attack | Break Power | Crit Chance |
---|---|---|---|---|
1 | 160 | 1600% | 2700% | ★★★ (15%) |
2 | 155 | 1760% | 2970% | ★★★ (15%) |
3 | 150 | 1920% | 3240% | ★★★ (15%) |
4 | 140 | 2080% | 3510% | ★★★ (15%) |
5 | 135 | 2240% | 3780% | ★★★ (15%) |
6 | 130 | 2720% | 4590% | ★★★ (15%) |
7 | 125 | 3200% | 5400% | ★★★ (15%) |
8 | 110 | 3680% | 6210% | ★★★ (15%) |
9 | 100 | 4160% | 7020% | ★★★ (15%) |
10 | 80 | 4800% | 8100% | ★★★ (15%) |
- Added Effects
- Adds Stun. Adds Snipe, Haste, Mage's Trance to self (and all allies in multiplayer).
★8 Auto-Abilities[]
- Clutch Barrier
- Clutch Regen
- Clutch Haste
- Clutch Wall
- EXP Up +25%
- Enhance Water +280%
- Enhance Wind +280%
- Enhance Earth +50%
- Resist Fire +30%
- Resist Water +30%
- Resist Wind +30%
- Resist Earth +30%
- Resist Light +30%
- Resist Dark +30%
- Element Starter +16
- Extended Break +4
- Painful Break +40%
- Exploit Weakness +40%
- Improved Criticals +40%
- Ability Chain +40%
- Ultimate Charger +2
- Ranger Lore
- Life Element Starter +3
- Prismatic Return +10%
- Quick Break +20%
- Sleep Resistance +100%
- Job Change Shift: Wind
- Job Change Recast
- Area Heals and Boons
- Damage Up+30%
- Life Orb Draw Up
Skill Cards[]
Hall of Fame Skill Cards:[]
- Vana'diel Geomancer skill card ★5 "Base Attributes+40%"
- Vana'diel Geomancer skill card ★5 "Exploit Weakness+300%"
- Vana'diel Geomancer skill card ★5 "Piercing Break+350%"
- Vana'diel Geomancer skill card ★5 "Defense+35
Skill panels[]
Note: This panel comes fully unlocked at acquisition.
Vana'diel Geomancer New Job | Magic +10% | HP +150 | Quick Break +20% |
Enhance Wind +50% | Element Starter +1 | Ability Chain +40% | Magic +15% |
Break Power +15 | Element Starter +1 | Sleep Resistance +20% | HP +150 |
Enhance Ultimate Lv. Up | Magic +15% | Break Power +15 | Tishtrya New Weapon |
Cost:
Resist Fire +30% ×5000 | Magic +20% ×500 ×2000 | HP +200 ×2000 | Clutch Barrier ×500 ×7000 |
Enhance Wind +50% ×2000 ×2000 | Element Starter +1 ×500 ×12000 | Painful Break +40% ×7000 | Magic +20% ×1000 ×2000 |
Break Power +20 ×2000 ×2000 | Element Starter +1 ×500 ×12000 | Extended Break +1 ×1000 ×15000 | HP +180 ×2000 ×4000 |
Enhance Ultimate Lv. Up ×15000 | Magic +20% ×2500 | Break Power +20 ×4000 | Tishtrya+ Upgrade ×2 |
Cost:
×39000 ×58000 ×6500 ×2
Resist Water +30% ×15000 | Magic +30% ×1500 ×3000 | HP +250 ×3000 | Clutch Wall ×2000 ×10000 |
Enhance Wind +50% ×2000 ×3000 | Element Starter +1 ×1500 ×20000 | Improved Criticals +40% ×15000 | Magic +30% ×1000 ×3000 |
Break Power +35 ×3000 ×3000 | Element Starter +1 ×1500 ×20000 | Sleep Resistance +20% ×20000 | HP +260 ×3000 ×7000 |
Enhance Ultimate Lv. Up ×20000 | Magic +30% ×3000 ×3000 | Break Power +35 ×7000 | Tishtrya Bis Upgrade ×3 |
Cost:
×54000 ×102000 ×14500 ×3
Speed +1 ×50000 | Magic +40% ×5000 ×10000 | HP +400 ×10000 | Resist Dark +30% ×15000 |
Enhance Wind +50% ×3000 ×1000 | Element Starter +1 ×5000 ×50000 | Exploit Weakness +40% ×60000 | Magic +60% ×1000 ×10000 |
Break Power +55 ×10000 ×10000 | Element Starter +1 ×5000 ×50000 | Extended Break +1 ×5000 ×50000 | HP +450 ×7000 ×20000 |
Enhance Ultimate Lv. Up ×50000 | Magic +50% ×8000 ×10000 | Break Power +50 ×20000 | Tishtrya X Upgrade ×4 |
Cost:
×213000 ×209000 ×43000 ×4
Resist Wind +30% ×15 | Magic +15% ×5000 | HP +220 ×5000 | Life Element Starter +3 ×5000 |
Enhance Water +50% ×5000 | Element Starter +1 ×5000 | Enhance Wind +40% ×5000 | Magic +20% ×5000 |
Attack +20 ×5000 | Element Starter +1 ×5000 | Sleep Resistance +30% ×5000 | HP +220 ×5000 |
Enhance Ultimate Lv. Up ×5000 | Magic +20% ×5000 | Break Power +20 ×5000 | Ultimate Charger +2 ×2 |
Cost:
×35000 ×20015 ×15000 ×2
Resist Earth +30% ×30000 | Magic +20% ×2000 ×7000 | HP +220 ×7000 | Clutch Regen ×3000 ×10000 |
Enhance Water +50% ×2000 ×7000 | Element Starter +1 ×3000 ×20000 | Enhance Water +40% ×20000 | Magic +30% ×1000 ×7000 |
Attack +20 ×4000 ×7000 | Element Starter +1 ×1000 ×20000 | Extended Break +1 ×2000 ×15000 | HP +220 ×4000 ×10000 |
Enhance Ultimate Lv. Up ×3000 ×20000 | Magic +30% ×7000 | Break Power +20 ×10000 | Prismatic Return +10% ×3 |
Cost:
×101000 ×88000 ×33000 ×3
Resist Light +30% ×50000 | Magic +30% ×4000 ×10000 | HP +370 ×10000 | Clutch Haste ×4000 ×10000 |
Enhance Water +50% ×3000 ×10000 | Element Starter +1 ×4000 ×30000 | Enhance Wind +40% ×30000 | Magic +40% ×1500 ×8000 |
Attack +35 ×8000 ×8000 | Element Starter +1 ×4000 ×30000 | Sleep Resistance +30% ×30000 | HP +370 ×8000 ×20000 |
Enhance Ultimate Lv. Up ×4000 ×30000 | Magic +45% ×10000 ×10000 | Break Power +35 ×20000 | EXP Up +25% ×4 |
Cost:
×126000 ×168500 ×62000 ×4
Speed +1 ×99999 | Magic +40% ×5000 ×15000 | HP +600 ×15000 | Enhance Earth +50% ×15000 |
Enhance Water +50% ×3000 ×15000 | Element Starter +1 ×7000 ×50000 | Enhance Water +40% ×60000 | Magic +60% ×3000 ×20000 |
Attack +60 ×20000 ×20000 | Element Starter +1 ×7000 ×60000 | Extended Break +1 ×7000 ×60000 | HP +600 ×10000 ×30000 |
Enhance Ultimate Lv. Up ×7000 ×50000 | Magic +65% ×10000 ×20000 | Break Power +60 ×30000 | Ranger Lore ×5 |
Cost:
×284000 ×259999 ×95000 ×5
Original Announcement Text[]
From the Mobius News announcement page:
Vana'diel Geomancer has very high magic powers, and her HP and defense may be the highest out of Meia's support-type jobs. She is resistant to all elemental affinities which is a great advantage for both multiplayer and singleplayer mode! In reference to its origins for attacks, wind and water affinities are highly Boosted. To this reason, you are not required to Break the enemy to procure high damage!
It adds Improved Criticals and Painful Break! It also has EXP Up + 25% and Ranger Lore, so take advantage of this job for enhancements or simply use ranger-type cards for wider range of battle tactics!
The Ultimate provided Mage's Trance, Snipe, Haste to all party members, and chain-attacks the target enemy. The last strike inflicts Stun which immobilizes the enemy, which provides additional attacks to be inflicted!