Shadow Paladin (Water) |
|
Regions |
Chapter IV:Doubt and Illusion, Part 1 |
Elements | |
Enemy Size | Medium |
Drops | Shadow Paladin (Water)(Card) |
“ | The negative manifestation of a Blank. | „ |
~ In-Game Description |
Shadow Paladin (Water) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.
This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Paladin, and carries Save the Queen as a weapon.
The Shadow Adept gets 3 actions per turn.
When dropped below 50% health, the Paladin will unleash his Ultimate Attack, which will reduce your Warrior abilities for 5 turns. He will also use this as a normal action every 4-5 turns.
Skillset[]
Name | Ability |
---|---|
Attack | 3-strike normal hit |
Ice Sword | magic Water damage |
Ice Cross | magic Water damage + removes Water orbs |
Barrier | casts Barrier for 3 turns |
Debrave | casts Debrave for 4 turns |
Runic Saber | heavy water damage Clouded War for 6 turns Barrier for 3 turns Regen for 1 turn |
Encounters[]
Shadow Paladin (Water) can appear as an enemy in the following:
Region | Area |
---|---|
Chapter IV: Doubt and Illusion, Part 1 | |
Pleiades Lagoon | |
Exploration 4: Albion Plateau | Flymsulsu Shelf |