Mobius Final Fantasy Wiki
Advertisement

This article is a stub. You can help Mobius Final Fantasy Wiki by expanding it.

Shadow Armsman (Water)
Shadow Armsman Water fight
Regions

Chapter IV:Doubt and Illusion, Part 1

Elements [WATER]
Enemy Size Medium
Drops Shadow Armsman (Water)(Card)
The negative manifestation of a Blank.
~ In-Game Description

Shadow Armsman (Water) is one of the Fiends in Mobius Final Fantasy. He is used as a common but more challenging foe during many events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Dark Knight, and carries Deathbringer as a weapon.

The Shadow Armsman gets 3 actions per turn.

When dropped below 50% health, the Armsman will unleash his Ultimate Attack, which will reduce your Warrior abilities for 5 turns. He will also use this as a normal action every 4-5 turns.

Skillset[]

Name Ability
Attack 3-strike [WATER]Water physical hit
Ice Sword magic [WATER]Water damage + removes Water orbs
Punishing Ice magic [WATER]Water damage + Critical Resist Down (effect) Critical Resist Down
Berserk casts Berserk (enhanced effect)Berserk for 3 turns
Bio casts Bio (effect) Bio for 3 turns
Chaosbringer heavy [WATER]Water damage
Clouded War (enhanced effect) Clouded War for 5 turns
Regen (effect)Regen for 4 turns

Encounters[]

Shadow Armsman (Water) can appear as an enemy in the following:

Region Area
Chapter IV: Doubt and Illusion, Part 1?

Event Regions[]

Advertisement