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Mandragora Prince
Mandragora Prince fight
Regions

FFXII: Light of the Skies

Elements [WIND]
Enemy Size Small, Medium
Drops Mandragora Prince (Card)

Mandragora Prince is one of the special Mandragora Fiends in Mobius Final Fantasy, appearing as a special foe during the Light of the Skies event. They come from the world of Final Fantasy XII, and are frequently seen with the Judge Magister. Mandragoras come in packs, sometimes of all the same type, more usually in a variety of types. They are status-boosting support fiends.

Mandragoras come in two sizes: the regular small ones, and the large "leader" versions. Their actions are slightly different on that basis.

At the beginning of their battle, they will each cast a boon on the leader of their group -- either a large Mandragora, or a regular Palamecian fiend that's joining them. Since most fights will have 3-6 small Mandragoras, the leader will stack with a number of different boons, making them much more formidable.

If its break gauge is damaged, the Mandragora may shift into Siesta mode. During this time it takes a nap, gains Break Defense Up (effect)Break Defense Up, and heals part of its break gauge.

Mandragoras large and small

Large and small Mandragoras

On the second turn, the large Mandragora leaders will invoke Group Focus as their last action. The Mandragoras will each gain a rising aura, signalling the coming attack. The smaller ones join in, with an extra Compost state as their last action. At the start of the next turn, the leader will unleash a flurry of attacks, based on the number and elements of Mandragoras alive at that point (including itself), finishing with a Final Harvest attack. So, for example, if a large Topstalk is there with a small Topstalk, 1 Alraune King and 1 Pumpkin Star, then the attack will consist of 2 Summer Prominence, 1 Winter Snowstorm, 1 Autumn Meteor, and a finishing Final Harvest.

Mandragoras get two actions per turn.

Skillset[]

Action Description
Surgical Waltz pre-action: Snipe (effect)Snipe for 6 turns, cast on the leader.
Heroic March pre-action: Brave (effect)Brave for 6 turns, cast on the leader.
Stoic Elegy pre-action: Wall (effect)Wall for 6 turns, cast on the leader.
Enduring Blues pre-action: Barrier (effect)Barrier for 6 turns, cast on the leader.
Furious Salsa pre-action: Berserk (effect)Berserk for 6 turns, cast on the leader.
Speed Rock pre-action: Haste (effect)Haste for 6 turns, cast on the leader.
Osmotic Gospel pre-action: Faith (effect)Faith for 6 turns, cast on the leader.
Mending Serenade pre-action: Regen (effect)Regen for 6 turns, cast on the leader.
Attack normal physical damage
Aero normal Wind magic damage
Aeroga medium Wind magic damage
Siesta Break Defense Up (effect)Break Defense Up, restores some Break gauge (Break Over)
Compost: Wind Small HP recovery. Part of the leader's Group Focus
Group Focus Start of group multi-strike action. Heals some Break gauge.
Large "leader" fiends only -- see above.
Summer Prominence heavy [FIRE]Fire magic damage
Winter Snowstorm heavy [WATER]Water magic damage
Spring Tempest heavy [WIND]Wind magic damage
Autumn Meteor heavy [EARTH]Earth magic damage
Final Harvest heavy [WIND]Wind magic damage

Encounters[]

Mandragora Prince can appear as an enemy in the following:

Event Regions[]

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