“ | "Overcome despair and anguish to become the hope that guides." A symbol of the people's hope who grows stronger with every battle. This job is adept at light and earth attacks, and is resistant to many elements. Focus damage during Breaks to bring the judgment of the heavens down upon your foes. |
„ |
~ Info |
Hope's Guide is a mage-type legend job. It is based on Hope Estheim, a playable character in Final Fantasy XIII.
Basic Stats[]
Stats[]
Assumes no auto abilities or completed panels.
Level | HP | Attack | Break Power | Magic (%) |
---|---|---|---|---|
350 | 7776 | 180 | 468 | 175 |
Ultimate Ability[]
Last Resort
Area attack. Call down the judgment of the heavens and inspire hope.
ALv. | Ultimate Gauge | Attack | Break Power | Crit Chance |
---|---|---|---|---|
1 | 160 | 3000% | 500% | ★★★ (15%) |
2 | 155 | 3300% | 550% | ★★★ (15%) |
3 | 150 | 3600% | 600% | ★★★ (15%) |
4 | 140 | 3900% | 650% | ★★★ (15%) |
5 | 135 | 4200% | 700% | ★★★ (15%) |
6 | 130 | 5100% | 850% | ★★★ (15%) |
7 | 125 | 6000% | 1000% | ★★★ (15%) |
8 | 110 | 6900% | 1150% | ★★★ (15%) |
9 | 100 | 7800% | 1300% | ★★★ (15%) |
10 | 80 | 9000% | 1500% | ★★★ (15%) |
- Added Effects
- Lucid Cast (Mage's Trance)
★8 Auto-Abilities[]
- Clutch Barrier
- Clutch Faith
- Clutch Wall
- Clutch Snipe
- Enhance Earth+120%
- Enhance Light+120%
- Resist Water+30%
- Resist Wind+30%
- Resist Dark+30%
- Element Starter+16
- Extended Break+4
- Painful Break+150%
- Exploit Weakness+30%
- Improved Criticals+30%
- Ultimate Charger+1
- Kill & Draw+1
- Auto-Charge Ultimate+3
- Avert Magic Down+100%
- Job Change Shift: Earth
- Job Change Recast
- Area Heals and Boons
- Life Orb Draw Up
Skill Cards[]
Hall of Fame Skill Cards:[]
- Hope's Guide skill card ★5 "Base Attributes+40%"
- Hope's Guide skill card ★5 "Exploit Weakness+250%"
- Hope's Guide skill card ★5 "Piercing Break+400%"
- Hope's Guide skill card ★5 "Quick Break+20%"
Event Skill Cards:[]
- Hope's Guide skill card ★5 "Painful Break+150%"
Skill Panels[]
Note: This panel comes fully unlocked at acquisition.
Hope's Guide New Job | Break Power +10 | HP +150 | Resist Water +30% |
Break Power +10 | Element Starter +1 | Improved Criticals +30% | Break Power +15 |
Magic +15% | Element Starter +1 | Avert Magic Down +20% | HP +150 |
Enhance Ultimate Lv. Up | Magic +10% | Magic +10% | Ultimate Charger +1 |
Cost:
Enhance Earth +20% ×5000 | Break Power +10 ×500 ×2000 | HP +150 ×2000 | Clutch Barrier ×500 ×7000 |
Break Power +10 ×2000 ×2000 | Element Starter +1 ×500 ×12000 | Painful Break +30% ×7000 | Break Power +15 ×1000 ×2000 |
Magic +15% ×2000 ×2000 | Element Starter +1 ×500 ×12000 | Extended Break +1 ×1000 ×15000 | HP +150 ×2000 ×4000 |
Enhance Ultimate Lv. Up ×15000 | Magic +15% ×2500 | Magic +15% ×4000 | Painful Break +40% ×2 |
Cost:
×56500 ×47000 ×2
Enhance Earth +20% ×15000 | Break Power +20 ×1500 ×3000 | HP +220 ×3000 | Clutch Wall ×2000 ×10000 |
Break Power +20 ×2000 ×3000 | Element Starter +1 ×1500 ×20000 | Enhance Light +30% ×15000 | Break Power +20 ×1000 ×3000 |
Magic +20% ×3000 ×3000 | Element Starter +1 ×1500 ×20000 | Avert Magic Down +20% ×20000 | HP +220 ×3000 ×7000 |
Enhance Ultimate Lv. Up ×20000 | Magic +20% ×3000 ×3000 | Magic +20% ×7000 | Exploit Weakness +30% ×3 |
Cost:
×95500 ×75000 ×3
Speed +1 ×50000 | Break Power +30 ×5000 ×10000 | HP +300 ×10000 | Resist Dark +30% ×15000 |
Break Power +30 ×3000 ×10000 | Element Starter +1 ×5000 ×50000 | Painful Break +40% ×60000 | Break Power +30 ×1000 ×10000 |
Magic +30% ×10000 ×10000 | Element Starter +1 ×5000 ×50000 | Extended Break +1 ×5000 ×50000 | HP +300 ×7000 ×20000 |
Enhance Ultimate Lv. Up ×50000 | Magic +50% ×8000 ×10000 | Magic +50% ×20000 | Painful Break +40% ×4 |
Cost:
×248000 ×226000 ×4
Enhance Earth +20% ×15 | Break Power +10 ×5000 | HP +220 ×5000 | Resist Wind +30% ×5000 |
Break Power +10 ×5000 | Element Starter +1 ×5000 | Auto-Charge Ultimate +3 ×5000 | Break Power +15 ×5000 |
Magic +15% ×5000 | Element Starter +1 ×5000 | Avert Magic Down +30% ×5000 | HP +220 ×5000 |
Enhance Ultimate Lv. Up ×5000 | Magic +15% ×5000 | Magic +15% ×5000 | Airwing New Weapon ×2 |
Cost:
×40015 ×30000 ×2
Enhance Earth +30% ×30000 | Break Power +10 ×2000 ×7000 | HP +220 ×7000 | Clutch Faith ×3000 ×10000 |
Break Power +10 ×2000 ×7000 | Element Starter +1 ×3000 ×20000 | Enhance Light +30% ×20000 | Break Power +15 ×1000 ×7000 |
Magic +15% ×4000 ×7000 | Element Starter +1 ×1000 ×20000 | Extended Break +1 ×2000 ×15000 | HP +220 ×4000 ×10000 |
Enhance Ultimate Lv. Up ×3000 ×20000 | Magic +15% ×7000 | Magic +15% ×10000 | Airwing+ Upgrade ×3 |
Cost:
×133000 ×89000 ×3
Enhance Earth +30% ×50000 | Break Power +20 ×4000 ×10000 | HP +370 ×10000 | Clutch Snipe ×4000 ×10000 |
Break Power +20 ×3000 ×10000 | Element Starter +1 ×4000 ×30000 | Enhance Light +30% ×30000 | Break Power +30 ×1500 ×8000 |
Magic +30% ×8000 ×8000 | Element Starter +1 ×4000 ×30000 | Avert Magic Down +30% ×30000 | HP +370 ×8000 ×20000 |
Enhance Ultimate Lv. Up ×4000 ×30000 | Magic +20% ×10000 ×10000 | Magic +20% ×20000 | Airwing Bis Upgrade ×4 |
Cost:
×210000 ×146500 ×4
Speed +1 ×99999 | Break Power +30 ×5000 ×15000 | HP +600 ×15000 | Kill & Draw +1 ×15000 |
Break Power +30 ×3000 ×15000 | Element Starter +1 ×7000 ×50000 | Enhance Light +30% ×60000 | Break Power +45 ×3000 ×20000 |
Magic +45% ×20000 ×20000 | Element Starter +1 ×7000 ×60000 | Extended Break +1 ×7000 ×60000 | HP +600 ×10000 ×30000 |
Enhance Ultimate Lv. Up ×7000 ×50000 | Magic +50% ×10000 ×20000 | Magic +50% ×30000 | Airwing X Upgrade ×5 |
Cost:
×363999 ×275000 ×5