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Ghast
Ghast fight
Regions

Lightning Resurrection, Part 1

Elements [FIRE][EARTH][WIND][WATER][LIGHT][DARK]
Enemy Size medium
Drops Ghast - Light (Card)
Ghast - Dark (Card)
Rare Drop: Icon Crystal Crystal
A phantasmal Cie'th from Cocoon.
~ In-Game Description

The Cie'th Ghast is one of the stronger common Fiends in Mobius Final Fantasy appearing during the Final Fantasy XIII Collaboration Events. Ghasts come in a variety of elements, in packs of 1-4 at a time, sometimes paired with PSICOM Soldiers or Pantherons. By storyline, Cie'th are PSICOM Soldiers that have been corrupted by the fal'Cie.

Ghasts are fairly slow-moving fiends, but they offer one significant annoyance: when they drop below 50% break gauge, their next action will be Wail, which erects a 2-turn Break Immunity (enhanced effect)Break Immunity, making them impossible to break. Make sure when fighting them to stage a clean break to avoid this.

Ghasts absorb their particular element. Keep elemental spells of the same affinity away from them.

Name Ability
Attack standard physical damage
Aero / Stone / Blizzard / Fire standard magical damage
Wail Curse (effect) Curse for 2 turns, Debrave (effect) Debrave for 2 turns
It yearns for power... Break Immunity (enhanced effect)Break Immunity for 2 turns
The elements shift... Change to a different element.

Event Regions

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