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4th Exploration region
These highlands are a place of many trials, but also of hot springs that offer precious warmth. A princess is rumored to have been held captive in this region long ago.
~ In-Game Description

Albion Plateau is the fourth exploration region that the Warrior of Light visits in Mobius Final Fantasy. A side story is given here, but the main purpose for the region is to offer a place to "farm" specific enemy Ability Cards to raise the spell levels on your abilities, and to collect skillseeds for unlocking new skills in your Jobs.

The region was released on May 2, 2017, and expired on Dec 17, 2018 as part of the app streamlining for Act 2.

Skillseed Bonus[]

During each day of the week in Albion Plateau, a different elemental Skillseed has an increased drop rate. This makes it easier for players to obtain more of them during that day.

Weeekday Seed With Bonus
Monday Seed darkDark
Tuesday Seed fireFire
Wednesday Seed waterWater
Thursday Seed lightLight
Friday Seed windWind
Saturday Seed earthEarth
Sunday Seed prismaticAll

Locations[]

Albion Plateau map

The region is sectioned into a series of "Battle Runs", with increasing difficulties. Once past the initial spaces, each area tends to offer one specific enemy. The areas also come with built-in ailments, but as each Battle Run is completed, these shift to the corresponding boons instead.

It could be accessed from the World Map once you finished Act 1, Chapter 2: Hope and Prophecy.

Fiends in this region drop only ability cards. They will not drop materials for augmentation.

Journey to Whitegarden[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Lovers' Way 6 4 - [DARK] Dark fiends Starting Point
Swain's Beach 5 3 - [LIGHT] Light fiends
Lonely Road 5 3 Icon Phoenix Down Phoenix Down x1 [DARK] Dark fiends Area Status: Bio (effect) Bio
Dark Mound 12 (9) 3 (6) Icon Elixir Elixir x1 Boss Dark Cursed Wall Area Status: Bio (effect) Bio
Amor Shore 8 3 - [LIGHT] Light fiends Locked: Conquer Dark Mound
Whitegarden 5 4 Icon Crystal Crystal x2
Icon Phoenix Down Phoenix Down x1
[WATER] Water fiends

After conquering Dark Mound, locations with Bio (effect) Bio status are transformed to Regen (effect)Regen status.

Novice Battle Runs[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Snowman Fields 5 3 - [LIGHT] Light fiends
Devotee's Way 5 3 - [DARK] Dark fiends Area Status: Debrave (effect) Debrave
Inamorata Hill 8 (9) 5 (3) MetalGigantuar3 Icon Metal Gigantuar ★3
Seed fireFire x2000
Seed waterWater x2000
Boss Fire Hell Claw Area Status: Debrave (effect) Debrave
Tundra Gardens 5 3 - [LIGHT] Light fiends Area Status: Debrave (effect) Debrave

Return to Whitegarden after conquering Inamorata Hill to obtain Icon Novice Run 1 Badge Novice Run 1 Badge. Doing so also transforms locations with Debrave (effect) Debrave status to Brave (effect)Brave status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Vida Precipice 5 3 - [DARK] Dark fiends Locked: Use Icon Novice Run 1 Badge Novice Run 1 Badge
Area Status: Curse (effect) Curse
Sacrificial Path 8 3 - [LIGHT] Light fiends Area Status: Curse (effect) Curse
Permafrost Basin 8 4 (3) Gigantuar3 Icon Gigantuar ★3
Seed windWind x2000
Seed lightLight x2000
Boss Earth Atomos Area Status: Curse (effect) Curse
Torto Flats 8 3 - [DARK] Dark fiends Locked: Use Icon Novice Run 1 Badge Novice Run 1 Badge
Area Status: Curse (effect) Curse
Icy Woods 8 3 - [LIGHT] Light fiends Area Status: Curse (effect) Curse
Bleak Plains 8 (9) 4 (3) Gigantuar3 Icon Gigantuar ★3
Seed earthEarth x2000
Seed darkDark x2000
Boss Wind Storm Dragon Area Status: Curse (effect) Curse

Return to Whitegarden after conquering Permafrost Basin and Bleak Plains to obtain the Icon Novice Badge Novice Badge. Doing so also transforms locations with Curse (effect) Curse status to Faith (effect)Faith status.

Adept Battle Runs[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Alabaster Cabin 5 4 Icon Crystal Crystal x2
Icon Elixir Elixir x1
[EARTH] Earth fiends Locked: Use Icon Novice Badge Novice Badge
Albionite Snowfields 6 4 - [LIGHT] Light fiends Area Status: Dark Lockout (effect) Dark Lockout
Snowblind Crossroads 6 4 - [FIRE] Fire fiends Area Status: Water Lockout (effect) Water Lockout
Bjell Valley 8 4 (3) Gigantuar4 Icon Gigantuar ★4 Boss Fire Red Dragon Area Status: Water Lockout (effect) Water Lockout
Nascina Tunnels 8 4 (3) Gigantuar4 Icon Gigantuar ★4
Seed fireFire x5000
Seed earthEarth x5000
Boss Fire Shadow Dragon Area Status: Water Lockout (effect) Water Lockout

Return to Alabaster Cabin after conquering Nascina Tunnels to obtain Icon Adept Run 1 Badge Adept Run 1 Badge. Doing so also transforms locations with Dark Lockout (effect) Dark Lockout status to Darkforce (effect)Darkforce status and locations with Water Lockout (effect) Water Lockout status to Iceforce (effect)Iceforce status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Zangra Slopes 6 4 - [WATER] Water fiends Locked: Use Icon Adept Run 1 Badge Adept Run 1 Badge
Area Status: Fire Lockout (effect) Fire Lockout
Slush Pile 8 4 (3) Icon Phoenix Down Phoenix Down x1 Boss Water Adamantoise Area Status: Fire Lockout (effect) Fire Lockout
Alpen Road 7 (8) 3 Icon Elixir Elixir x1 Boss Water Killer Mantis Area Status: Fire Lockout (effect) Fire Lockout
Belgrissi Peak 8 (9) 4 (3) Icon Ability Ticket Ability Ticket x1
Seed waterWater x5000
Seed darkDark x5000
Boss Water Behemoth Area Status: Fire Lockout (effect) Fire Lockout

Return to Alabaster Cabin after conquering Belgrissi Peak to obtain Icon Adept Run 2 Badge Adept Run 2 Badge. Doing so also transforms locations with Fire Lockout (effect) Fire Lockout status to Flameforce (effect)Flameforce status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Snowball Park 6 4 - [DARK] Dark fiends Locked: Use Icon Adept Run 2 Badge Adept Run 2 Badge
Area Status: Light Lockout (effect) Light Lockout
Piaz Hollows 8 3 - [DARK] Dark fiends
Frostbite Bridge 8 3 - [DARK] Dark fiends
Frostwyrm Gills 6 4 - [EARTH] Earth fiends Area Status: Wind Lockout (effect) Wind Lockout
Frozen Ravine 8 (9) 4 (3) MetalGigantuar4 Icon Metal Gigantuar ★4 Boss Earth Diremite Area Status: Wind Lockout (effect) Wind Lockout
Rimetop 9 (10) 5 (3) Icon Ability Ticket Ability Ticket x1
Seed lightLight x5000
Boss Earth Great Malboro Area Status: Wind Lockout (effect) Wind Lockout
Pale Path 6 4 - [WIND] Wind fiends Area Status: Earth Lockout (effect) Earth Lockout
Icicle Crevasse 8 4 (3) MetalGigantuar4 Icon Metal Gigantuar ★4 Boss Wind Treant Area Status: Earth Lockout (effect) Earth Lockout
Pillar of Frost 8 (9) 4 (3) Icon Ability Ticket Ability Ticket x1
Seed windWind x5000
Boss Wind Mindflayer Area Status: Earth Lockout (effect) Earth Lockout

Return to Alabaster Cabin after conquering Rimetop and Pillar of Frost to obtain Icon Adept Badge Adept Badge. Doing so also transforms locations with Light Lockout (effect) Light Lockout status to Lightforce (effect)Lightforce status, with Wind Lockout (effect) Wind Lockout status to Windforce (effect)Windforce status, and with Earth Lockout (effect) Earth Lockout status to Earthforce (effect)Earthforce status.

Master Battle Runs[]

Master Battle Run, Course 1[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Frozen Lodge 5 4 Icon Crystal Crystal x2
Icon Elixir Elixir x1
Icon Phoenix Down Phoenix Down x1
[WIND] Wind boss Locked: Use Icon Adept Badge Adept Badge
Zella Gulch 9 5 - [LIGHT] Light boss Area Status: Slump (effect) Slump
Avalanche Gorge 11 3 - [EARTH]Shadow Mage (Earth) Area Status: Slump (effect) Slump
Blanc Lake 11 3 Icon Bronze Insignia Bronze Insignia x1
Icon Ability Ticket Ability Ticket x1
[WIND] Shadow Adept (Wind) Area Status: Slump (effect) Slump
Asphro Fields 11 3 - [FIRE] Shadow Scout (Fire) Area Status: Slump (effect) Slump
Bianco Range 11 3 Icon Bronze Insignia Bronze Insignia x1
Icon Ability Ticket Ability Ticket x1
[WATER] Shadow Scout (Water) Area Status: Slump (effect) Slump
Snow Hare Gardens 11 3 - [WIND] Shadow Fencer (Wind) Area Status: Slump (effect) Slump
Flymsulsu Shelf 11 3 Icon Bronze Insignia Bronze Insignia x1
Icon Ability Ticket Ability Ticket x1
[WATER] Shadow Paladin (Water) Area Status: Slump (effect) Slump

Return to Frozen Lodge after obtaining the 3 Icon Bronze Insignia Bronze Insignias to receive Icon Master Run 1 Badge Master Run 1 Badge. Doing so also transforms above locations with Slump (effect) Slump status to Boost (effect)Boost status.

Master Battle Run, Course 2[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Ghastly Hills 11 3 - [FIRE] Shadow Hermit (Fire) Locked: Use Icon Master Run 1 Badge Master Run 1 Badge
Area Status: Debilitate
Hoarfrost Way 11 3 Icon Silver Insignia Silver Insignia x1
Icon Ability Ticket Ability Ticket x1
Icon Phoenix Down Phoenix Down x1
[WATER] Shadow Warlock (Water) Area Status: Debilitate (effect) Debilitate
Chilling Moor 11 3 - [EARTH] Shadow Ranger (Earth) Locked: Use Icon Master Run 1 Badge Master Run 1 Badge
Area Status: Debilitate (effect) Debilitate
White Wolf's Den 11 3 Icon Silver Insignia Silver Insignia x1
Icon Ability Ticket Ability Ticket x1
Gigantuar4 Icon Gigantuar ★4
[WIND] Shadow Hunter (Wind) Area Status: Debilitate (effect) Debilitate
Upopo Springs 11 3 - [FIRE] Shadow Knight (Fire) Locked: Use Icon Master Run 1 Badge Master Run 1 Badge
Area Status: Debilitate (effect) Debilitate
Cold Front 11 3 Icon Silver Insignia Silver Insignia x1
Icon Ability Ticket Ability Ticket x1
Gigantuar4 Icon Gigantuar ★4
[EARTH] Shadow Fighter (Earth) Area Status: Debilitate (effect) Debilitate

Return to Frozen Lodge after obtaining the 3 Icon Silver Insignia Silver Insignias to receive Icon Master Run 2 Badge Master Run 2 Badge. Doing so also transforms locations with Debilitate (effect) Debilitate status to Snipe (effect)Snipe status.

Master Battle Run, Course 3[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Ivory Slope 11 (6) 3 - Boss Water Shadow Sorcerer (Water) Locked: Use Icon Master Run 2 Badge Master Run 2 Badge
Area Status: Slump (enhanced effect) Slump
Glacial Fissure 11 (6) 3 - Boss Fire Shadow Sorcerer (Fire) Area Status: Slump (enhanced effect) Slump
Cursed Trail 11 (6) 3 Icon Gold Insignia Gold Insignia x1
Icon Ability Ticket Ability Ticket x2
Seed lightLight x10,000
Seed earthEarth x10,000
Boss Light Shadow Sorcerer (Light) Area Status: Slump (enhanced effect) Slump
Hidden Alcove 11 (6) 3 - Boss Wind Shadow Assassin (Wind) Locked: Use Icon Master Run 2 Badge Master Run 2 Badge
Area Status: Slump (enhanced effect) Slump
Path of Shivers 11 (6) 3 - Boss Earth Shadow Assassin (Earth) Area Status: Slump (enhanced effect) Slump
Snow Drake's Chasm 11 (6) 3 Icon Gold Insignia Gold Insignia x1
Icon Ability Ticket Ability Ticket x2
Seed darkDark x10,000
Seed fireFire x10,000
Boss Dark Shadow Assassin (Dark) Area Status: Slump (enhanced effect) Slump
Melting Gully 11 (6) 3 - Boss Fire Shadow Samurai (Fire) Locked: Use Icon Master Run 2 Badge Master Run 2 Badge
Area Status: Slump (enhanced effect) Slump
Frozen Falls 11 (6) 3 - Boss Earth Shadow Samurai (Earth) Area Status: Slump (enhanced effect) Slump
Penguin Grotto 11 (6) 3 Icon Gold Insignia Gold Insignia x1
Icon Ability Ticket Ability Ticket x2
Seed windWind x10,000
Seed waterWater x10,000
Boss Light Shadow Samurai (Light) Area Status: Slump (enhanced effect) Slump

Return to Frozen Lodge after obtaining the 3 Icon Gold Insignia Gold Insignias to receive the Icon Master Badge Master Badge. Doing so also transforms above locations with Slump (enhanced effect) Slump status to Boost (enhanced effect)Boost status.

Climb to the Summit[]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Champions' Campsite 5 4 Icon Crystal Crystal x2
Icon Elixir Elixir x1
Icon Phoenix Down Phoenix Down x1
Fire fiends (Dust, Grudge, Wisps, Bombs) Locked: Use Icon Master Badge Master Badge
Snowfeather Crag 12 3 - [EARTH] Subatomos
Umaro Hollow 12 3 Icon Elixir Elixir x1 [FIRE] Hell Claw
Icebrand Promontory 12 3 - [WIND] Gale Lizard
Shivan Glacier 12 (7) 3 Icon Summon Ticket Summon Ticket x1 Boss Fire Marilith Area Status: Slow (effect) Slow
Valhallan Fields 10 5 Icon Phoenix Down Phoenix Down x2 misc fiends Area Status: Slow (effect) Slow
Chaos Temple 12 (8) 6 (3) Companion Spirit: Hot Springs Echo
Icon Summon Ticket Summon Ticket x1
Icon Ability Ticket Ability Ticket x9
Icon Crystal Crystal x3
Boss Dark Demon Wall Area Status: Slow (effect) Slow

After conquering Chaos Temple, locations with Slow status are transformed to Haste status. This also clears and completes the region and the region bosses respawn.

Achievements & Rewards[]

Icon Details Reward
BronzeAchievement Icon Exploration Four Cleared!
Fourth Exploration: Albion Plateau
Icon Summon Ticket Summon Ticket
SilverAchievement Icon Exploration Four Complete!
Conquer all areas in Fourth Exploration: Albion Plateau
Icon Spirit Ticket Spirit Ticket

Fiends[]

Normal Fiends[]

Rare Fiends[]

Sub-Boss Fiends[]

Bosses[]

Reference[]

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