Wall (boon)
![]() |
Damage Absorption
Blocks a set amount of damage.
|
Wall (also known as Damage Absorption) is a boon that blocks a total amount of damage equal to 25% of the character's maximum HP at the time Wall is applied — any changes to the max HP after the boon is applied will not affect the amount. Therefore, it is beneficial to apply Trance before Wall, and to apply it on a character with higher max HP.
While Wall is up, Sleep will not be disrupted.
Wol's Abilities that cause Wall (boon)[edit | edit source]
Card Name | Ability Name | Number of Turns
(with Lasting Boon) |
Additional effect |
---|---|---|---|
Alexander | Wall | 4 turns | |
Pure Ice | Lesser Wall/ Wall | 4 turns | |
Tyro: FFRK | Sentinel's Grimoire | 3 turns | ![]() ![]() ![]() |
Hell's Gate | Mighty Guard | 4 turns | ![]() ![]() ![]() |
Lunafreya: FFXV | Oracle's Blessing | 2 turns | ![]() |
Fiend Abilities that cause Wall (boon)[edit | edit source]
Fiend Name | Ability Name | Range | Number of Turns |
---|---|---|---|
Tyro (Sicarius) | Sentinel's Grimoire | Self | 3 turns |