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Shadow Thief (Water)
Shadow Thief Water fight
Regions

Chapter IV:Doubt and Illusion, Part 1

Elements [WATER]
Enemy Size Medium
Drops Shadow Thief (Water)(Card)
The negative manifestation of a Blank.
~ In-Game Description

Shadow Thief (Water) is one of the Fiends in Mobius Final Fantasy. It first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during many events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Thief, and carries the Bolt Cutters as weapons.

The Shadow Thief gets 3 actions per turn.

When dropped below 50% health, the Thief will unleash his Ultimate Attack, which will reduce your Ranger abilities for 5 turns. He will also use this as a normal action every 4-5 turns.

Skillset[]

Name Ability
Attack 3-strike normal [WATER]Water hit
Icefang magic [WATER]Water damage
Conquering Ice magic [WATER]Water damage + Critical Resist Down (effect) Critical Resist Down for 2 turns
Faith casts Faith (effect)Faith for 3 turns
Debrave casts Debrave (effect) Debrave for 3 turns
Trick Attack multi-strike, heavy [WATER]Water damage
Clouded Hunt (enhanced effect) Clouded Hunt for 6 turns

Encounters[]

Shadow Thief (Water) can appear as an enemy in the following:

Region Area
Chapter IV: Doubt and Illusion, Part 1
Chapter IV: Doubt and Illusion, Part 2

Event Regions[]

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