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Shadow Sorcerer (Fire)
Shadow Sorcerer Fire fight
Regions

Chapter IV: Doubt and Illusion, Part 1

Elements [FIRE]
Enemy Size Medium
Drops Shadow Sorcerer (Fire)(Card)
The negative manifestation of a Blank.
~ In-Game Description

Shadow Sorcerer (Fire) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Red Mage, and carries the Mirage Rod as a weapon.

The Shadow Sorcerer gets 3-4 actions per turn.

When dropped below 50% health, the Sorcerer will unleash his Ultimate Attack, which will reduce your Mage abilities for 5 turns. He will also use this as a normal action every 4-5 turns.

Skillset[]

Name Ability
Attack 2-strike normal [FIRE]Fire physical hit
Fire magic [FIRE]Fire damage
Firaga Impulse magic [FIRE]Fire damage + Break Defense Down (effect) Break Defense Down for 2 turns
Blizzaga magic [WATER]Water damage = remove Water orbs
Faith casts Faith (enhanced effect)Faith for 3 turns
Debarrier inflicts Debarrier (enhanced effect) Debarrier for 4 turns
Chainspell heavy [WATER]water damage
Clouded Cast (enhanced effect) Clouded Cast for 6 turns
Faith (effect)Faith for 3 turns
Haste (effect)Haste for 3 turns

Encounters[]

Shadow Sorcerer (Fire) can appear as an enemy in the following:

Region Area
Chapter IV: Doubt and Illusion, Part 1
Chapter IV: Doubt and Illusion, Part 2
Exploration 4: Albion Plateau Ivory Slope

Event Regions[]

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