Shadow Paladin (Water)
Chapter IV:Doubt and Illusion, Part 1
|Drops||Shadow Paladin (Water)(Card)|
|“||The negative manifestation of a Blank.||„|
|~ In-Game Description|
Shadow Paladin (Water) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.
The Shadow Adept gets 3 actions per turn.
When dropped below 50% health, the Paladin will unleash his Ultimate Attack, which will reduce your Warrior abilities for 5 turns. He will also use this as a normal action every 4-5 turns.
Skillset[edit | edit source]
|Attack||3-strike normal hit|
|Ice Sword||magic Water damage|
|Ice Cross||magic Water damage + removes Water orbs|
|Barrier||casts Barrier for 3 turns|
|Debrave||casts Debrave for 4 turns|
|Runic Saber||heavy water damage |
Clouded War for 6 turns
Barrier for 3 turns
Regen for 1 turn
Encounters[edit | edit source]
Shadow Paladin (Water) can appear as an enemy in the following:
|Chapter IV: Doubt and Illusion, Part 1|
|Exploration 4: Albion Plateau||Flymsulsu Shelf|