Shadow Paladin (Light)

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Shadow Paladin (Light)
Shadow Paladin Light fight.jpg

Chapter IV:Doubt and Illusion, Part 1

Elements [LIGHT]
Enemy Size Medium
Drops Shadow Paladin (Light)(Card)
The negative manifestation of a Blank.
~ In-Game Description

Shadow Paladin (Light) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Paladin, and carries Save the Queen as a weapon.

The Shadow Adept gets 3 actions per turn.

When dropped below 50% health, the Paladin will unleash his Ultimate Attack, which will reduce your Warrior abilities for 5 turns. He will also use this as a normal action every 4-5 turns.

Skillset[edit | edit source]

Name Ability
Attack 3-strike normal hit
Light Sword magic [LIGHT] Light damage
Shining Cross magic [LIGHT] Light damage + removes Light orbs
Barrier casts Barrier (effect).pngBarrier for 3 turns
Curse casts Clouded War (enhanced effect).png Clouded War for 4 turns
Runic Saber heavy [LIGHT] Light damage
Clouded War (enhanced effect).png Clouded War for 6 turns
Barrier (effect).pngBarrier for 3 turns
Regen (effect).pngRegen for 1 turn

Encounters[edit | edit source]

Shadow Paladin (Light) can appear as an enemy in the following:

Region Area
Chapter IV: Doubt and Illusion, Part 1
Yggdrasil: Materials Light Gems

Event Regions[edit | edit source]