Shadow Knight (Light) |
|
Regions |
Chapter IV: Doubt and Illusion, Part 1 |
Elements | |
Enemy Size | Medium |
Drops | Shadow Knight (Light)(Card) |
“ | The negative manifestation of a Blank. | „ |
~ In-Game Description |
Shadow Knight (Light) is one of the fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.
This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Knight (Job), and carries the Defender as a weapon.
The Shadow Knight gets 3 actions per turn.
When dropped below 50% health, the Knight will unleash his Ultimate Attack, which will reduce your Warrior abilities for 5 turns. He will also use this as a normal action every 4-5 turns.
Skillset[]
Name | Ability |
---|---|
Attack | 3-strike normal Light hit |
Light Sword | magic Fire damage |
Shining Cross | magic Light damage + removes Light orbs |
Barrier | casts Barrier for 3 turns |
Debarrier | casts Debarrier for 4 turns |
Radiant Sword | heavy fire damage Clouded War for 6 turns Barrier for 4 turns File:? (effect).png ? for 1 turn |
Encounters[]
Shadow Knight (Light) can appear as an enemy in the following:
Region | Area |
---|---|
Chapter IV: Doubt and Illusion, Part 1 |
Event Regions[]
- Infidel Arena
- FFVII Fatal Calling: Northern Cavern -- The End of the Void
- FFX: Dream Within a Dream - Conclusion