Shadow Hermit (Wind)
Chapter IV:Doubt and Illusion, Part 1
|Drops||Shadow Hermit (Wind)(Card)|
|“||The negative manifestation of a Blank.||„|
|~ In-Game Description|
Shadow Hermit (Wind) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.
The Shadow Hermit gets 3-4 actions per turn.
When dropped below 50% health, the Hermit will unleash his Ultimate Attack, which will reduce your Mage abilities for 5 turns. He will also use this as a normal action every 4-5 turns.
Skillset[edit | edit source]
|Aero||magic Wind damage|
|Aeroja||magic Wind damage + removes Wind orbs|
|Stoneja||magic Earth damage + removes Earth orbs|
|Regen||casts Regen for 3 turns|
|Stun||casts Curse for 4 turns|
|Holy Prayer||heavy Wind damage |
Clouded Cast for 6 turns
Wall for 3 turns
Encounters[edit | edit source]
Shadow Hermit (Wind) can appear as an enemy in the following:
|Chapter IV: Doubt and Illusion, Part 1|
|Chapter IV: Doubt and Illusion, Part 2|
|First Anniversary, Part 2||Gate of Conflict|