|Drops||Proto-SOLDIER: Emerald (Card)|
On its first turn, the Proto-SOLDIERs will yell a group-wide Brave, and the first one will fire its Emerald Shot. This will knock out most of your HP, all of your orbs, and lock out ALL of your abilities for one turn. If you're playing the Fatal Calling event, make sure you have some Materia with heavy damage or healing in reserve!
These Proto-SOLDIERS get two actions per turn, and are Immune to Slow. While they primarily occur as a Wind foe, they can appear as any element.
Skillset[edit | edit source]
|Emerald Weapon, scramble!||Brave for 2 turns|
|All weapons free!||Brave for 2 turns, when other SOLDIERs are present.|
|Emerald Shot||heavy Wind damage |
eliminates all orbs
Resist Earth for 1 turn
|Silence||Ability Block for 1 turn|
|Machine Gun||normal damage|
|Unguard||Removes defense for 3 turns.|
|Brave||Increased attack for 3 turns.|
Encounters[edit | edit source]
Proto-SOLDIER: Emerald can appear as an enemy in the following: