Mako Reactor 2: Upper Levels
“ | Even the SOLDIER from a faraway land knows the law of Palamecia: The warrior who does not fight is forgotten. | „ |
~ Game Description |
Mako Reactor 2: Upper Levels is the second of the dungeon regions for the Eclipse Contact event -- part of the Final Fantasy VII Collaboration Event. Players gain access here after finishing Mako Reactor 1, and face off in the end against the Guard Scorpion Mk.I.
Event Details[edit | edit source]
See the pages for Eclipse Contact and Final Fantasy VII Collaboration Event.
Story[edit | edit source]
Wol and Cloud meet up at the second reactor. Wol wonders if he's proven himself yet, but Cloud isn't ready to trust someone he's just met. The two work together as before: Wol mops up the fiends while Cloud flips the switches. Cloud keeps Wol in sight, if only because Wol is useful. Not the nicest way to put it, but nice in an indifferent sort of way.
How long would it actually take for these reactors to kill the planet? Maybe decades, Cloud says, if the monsters driven by Mako energy don't kill them all before that.
Cloud also seems to be distracted by something. Eventually he asks if Wol knows a way back to where he came from. But Wol has no idea. Being a Blank, Wol has no memory of where home is. Cloud, however, has bits and pieces of it... and more comes back with each reactor that gets shut down. Sounds like he has his own reason to fight now... so on we go!
To be continued in Mako Reactor 2: Lower Levels
Event Map[edit | edit source]
“ | Mako reactors are draining the life from Palamecia! You must help Cloud shut them down! | „ |
~ Map Description |
Many of the paths on this map are locked, and require specific switches to be thrown to gain access.
There are teleport spaces marked to help you travel from one section of the region to another. Except for the initial journey, these are largely superfluous -- you can teleport to any area you've already defeated.
There are 37 areas in total on this map, including 23 treasure chests, 7 locked routes, and 2 "Teleport" sites. Difficulty will scale depending on how strong you are, so enemies will vary from player to player.
Map Locations[edit | edit source]
Name | Stamina Cost | Battles | Description | Notes | Reward | Reward 2020 |
---|---|---|---|---|---|---|
Mako Reactor 2: Upper Levels | 5 | 3 | Security: Dadaluma Squad sighted. Elemental affinity unknown. |
Starting point. | - | |
Employee Corridor 2 | 5 | 3 | ![]() |
- | ||
Control Room Switch | 6 | 4 | ![]() |
Red switch 1 | ![]() ![]() ![]() |
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Employee Corridor 1 | 4 | 3 | ![]() |
Red lock 1 | - | |
Storehouse Switch | 6 | 4 | Security: Dadaluma Squad sighted. Elemental affinity unknown. |
Blue switch 1 | ![]() ![]() ![]() |
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Shinra Factory | 5 | 3 | ![]() |
Blue lock 1 | ![]() | |
Product Transfer Corridor | 5 | 3 | ![]() |
- | - | |
Science Wing | 5 | 3 | ![]() |
- | ![]() |
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Experiments Room | 6 | 3 | ![]() |
- | - | |
Science Wing Switch | 7 | 4 | ![]() |
Blue switch 2 | ![]() ![]() ![]() |
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Hidden Materials | 7 | 5 | Diremite sighted. | - | ![]() ![]() ![]() |
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Fast Travel Device: Teleport | 6 | 3 | ![]() |
Blue lock 2 | ![]() |
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Offices Landing | 6 | 3 | ![]() |
(teleport station) | - | |
Library Entrance | 5 | 3 | Security: Medical Team sighted. Elemental affinity unknown. |
- | ![]() | |
Offices Hallway 1 | 5 | 3 | Security: Dadaluma Squad sighted. Elemental affinity unknown. |
- | - | |
Offices Hallway 2 | 5 | 3 | Security: Dadaluma Squad sighted. Elemental affinity unknown. |
- | - | |
Offices Switch | 5 | 4 | Security: Dadaluma Squad sighted. Elemental affinity unknown. |
Red switch 2 | ![]() ![]() | |
Enlightenment Room | 5 | 5 | ![]() |
- | ![]() General skill card ★2 "Enhance Water+4%" | |
Library 1 | 7 | 3 | ![]() |
Red lock 2 | ![]() | |
Library 2 | 6 | 4 | ![]() ![]() |
- | - | |
Library Switch | 8 | 3 | ![]() |
Green switch 1 | ![]() ![]() ![]() |
![]() ![]() ![]() |
Dev. Division Corridor 1 | 5 | 3 | Security: Medical Team sighted. | Green lock 1 | - | |
Shinra Manager's Office Switch | 5 | 4 | ![]() |
Green lock 2, ★ switch |
![]() ![]() ![]() |
![]() ![]() |
Dev. Division Corridor 2 | 5 | 4 | Security: Medical Team sighted. | - | - | |
Dev. Division Switch | 5 | 4 | Security: Medical Team sighted. | Red switch 3 | ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Patrol Route 1 | 5 | 3 | ![]() ![]() |
Red lock 3 | ![]() |
![]() |
Patrol Route 2 | 5 | 3 | ![]() ![]() |
- | - | |
Mako Reactor 2 Gate | 5 | 3 | ![]() ![]() |
- | ![]() | |
Patrol Route 3 | 5 | 3 | ![]() ![]() |
- | - | |
Emergency Switch | 7 | 4 | ![]() |
- | ![]() ![]() |
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Mako Reactor 2 Security | 7 | 3 | ![]() |
★ lock | ![]() ![]() ![]() |
![]() ![]() ![]() |
Mako Amplification Device | 6 | 4 | ![]() |
- | ![]() ![]() ![]() General skill card ★2 "Resist Water+2%" | |
Exclusion Zone | 6 | 3 | ![]() |
- | ![]() | |
Broken Device: Teleport | 6 | 3 | ![]() |
- | ![]() ![]() |
![]() ![]() |
To Mako Reactor 2: Lower Levels | 8 | 4 | ![]() |
- | ![]() ![]() | |
Trash Room | 9 | 5 | ![]() |
- | - | |
Contaminated Materials | 9 | 5 | ![]() |
- | ![]() ![]() ![]() |
Key Items[edit | edit source]
Pale Light (Dec 2017 event)
Notable Encounters[edit | edit source]
Feb 2017 event:
Dec 2017, Dec 2018 events: