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Judge Magister (Job)

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Judge Magister Job.png
Job Type Ranger Icon.png Ranger
Multiplayer Role Icon Attacker.png Attacker
Orbs [FIRE][WATER][WIND] // [FIRE][WIND][LIGHT]
Crit Chance ★★
Speed ★★★★★★
Defense ★★
Weapons Chaos Blade
Ranger-type weapons
Evolution
Ultimate Guilt
"A sword upon the scales of justice."

Protector of law and order who wields dual swords to devastating effect. Choose from one of two elemental setups from the "Job" menu, and gain access to Mage abilities at higher levels.
Info

Judge Magister is based on Gabranth, a Judge character from Final Fantasy XII. Chaos Blade, a ranger type weapon previously available when you pull this job from gacha, is made available once again via the job panels here, and can be powered up through subsequent panels, becoming one of the most well-rounded weapons in the game.

This job is also unique in that there are no classes to be unlocked within, instead focusing on becoming a jack-of-all-stats, ultimately unlocking the ability to co-specialize in mage-type ability cards upon completion of all panels.

Basic Stats[edit | edit source]

Assumes no auto abilities or completed panels.

Level HP Attack Break Power Magic (%)
350 5184 511 355 105

Ultimate Ability[edit | edit source]

[RANGER]Guilt

Area attack. Justice's blade shines with an explosive blast of light, judging your foes.

ALv.Ultimate GaugeAttackBreak PowerCrit Chance
1160900%800%★ (5%)
2155990%880%★ (5%)
31501080%960%★ (5%)
41401170%1040%★ (5%)
51351260%1120%★ (5%)
61301530%1360%★ (5%)
71251800%1600%★ (5%)
81102070%1840%★ (5%)
91002340%2080%★ (5%)
10802700%2400%★ (5%)
Added Effects
Adds Snipe (effect).pngSnipe (increases Crit Chance) and Berserk (effect).pngBerserk (increases Damage at the cost of Defense).

★8 Auto-Abilities[edit | edit source]

  • Icon Auto-Abilities Blue.png Clutch Haste
  • Icon Auto-Abilities Blue.png Clutch Snipe
  • Icon Auto-Abilities Green.png Enhance Fire+80%
  • Icon Auto-Abilities Green.png Enhance Water+80%
  • Icon Auto-Abilities Green.png Enhance Wind+80%
  • Icon Auto-Abilities Green.png Enhance Light+80%
  • Icon Auto-Abilities Blue.png Element Starter+16
  • Icon Auto-Abilities Blue.png Extended Break+4
  • Icon Auto-Abilities Green.png Painful Break+20%
  • Icon Auto-Abilities Green.png Exploit Weakness+100%
  • Icon Auto-Abilities Green.png Ability Chain+30%
  • Icon Auto-Abilities Blue.png Ultimate Charger+1
  • Icon Auto-Abilities Blue.png Auto-Charge Ultimate+3
  • Icon Auto-Abilities Blue.png Mage Lore
  • Icon Auto-Abilities Green.png Avert Break Power Down+100%
  • Icon Auto-Abilities Blue.png Job Change Shift: Fire
  • Icon Auto-Abilities Blue.png Job Change Recast
  • Icon Auto-Abilities Red.png Area Ultimate Charge: Abilities
  • Icon Auto-Abilities Red.png Damage Up+50%

Skill Cards[edit | edit source]

Hall of Fame Skill Cards:[edit | edit source]

  • Judge Magister skill card ★5 "Base Attributes+50%"
  • Judge Magister skill card ★5 "Piercing Break+150%"
  • Judge Magister skill card ★5 "Attuned Chain+100%"
  • Judge Magister skill card ★5 "Improved Criticals+100%"

Evolution[edit | edit source]

Name Stat Boosts
HP Attack Break Magic Critical Speed Defense
- +★★ +★ -

Skill Panels[edit | edit source]

Note: This panel comes fully unlocked at acquisition.

green Judge Magister New Job
green Judge Magister New Job
brown HP +150
blue Enhance Wind +20%
brown Break Power +7
blue Element Starter +1
blue Enhance Water +10%
brown Break Power +7
brown Magic +10%
blue Element Starter +1
blue Avert Break Power Down +20%
brown HP +100
green Enhance Ultimate Lv. Up
brown Magic +15%
brown Attack +10
blue Ultimate Charger +1

Cost:

blue Enhance Fire +20% dark×300
brown Attack +10 light×50
dark×150
brown HP +150 dark×400
blue Clutch Haste light×1000
water×300
brown Break Power +7 light×50
dark×120
blue Element Starter +1 light×100
fire×750
blue Enhance Water +20% fire×200
dark×400
brown Break Power +7 dark×250
brown Magic +20% water×250
blue Element Starter +1 light×100
dark×750
blue Extended Break +1 light×300
dark×900
brown HP +100 fire×200
dark×200
green Enhance Ultimate Lv. Up dark×900
brown Magic +20% water×200
brown Attack +10 dark×200
blue Painful Break +20% crystal×1

Cost:
fire×1150 water×750 light×1600 dark×4570 crystal×1

blue Enhance Fire +20% dark×4000
brown Attack +15 light×500
dark×1200
brown HP +200 dark×2500
blue Ability Chain +30% light×3000
water×2000
brown Break Power +15 light×500
dark×1080
blue Element Starter +1 light×500
fire×6000
blue Enhance Water +20% wind×2000
dark×5000
brown Break Power +15 dark×1000
brown Magic +30% water×2000
blue Element Starter +1 light×500
dark×6500
blue Avert Break Power Down +20% light×1000
dark×2000
brown HP +150 fire×2000
dark×2000
green Enhance Ultimate Lv. Up dark×8000
brown Magic +30% water×2000
brown Attack +20 dark×2000
blue Auto-Charge Ultimate +3 crystal×1

Cost:
fire×8000 water×6000 wind×2000 light×6000 dark×35280 crystal×1

brown Speed +1 dark×72000
brown Attack +30 light×3000
dark×7200
brown HP +300 dark×7000
blue Enhance Wind +20% water×6000
brown Break Power +20 light×3600
dark×7200
blue Element Starter +1 light×3600
fire×33000
blue Enhance Water +30% fire×20000
dark×40000
brown Break Power +20 dark×5000
brown Magic +30% water×10000
blue Element Starter +1 light×3000
dark×30000
blue Extended Break +1 light×4000
dark×40000
brown HP +250 fire×5000
dark×14000
green Enhance Ultimate Lv. Up dark×30000
brown Magic +60% water×12000
brown Attack +30 dark×14000
blue Exploit Weakness +50% crystal×1

Cost:
fire×58000 water×28000 light×17200 dark×266400 crystal×1

green Judge Magister New Job dark×30
green Judge Magister New Job dark×30
brown HP +200 dark×30
blue Enhance Wind +20% water×30
brown Break Power +7 dark×30
blue Element Starter +1 fire×30
blue Enhance Light +10% wind×30
dark×30
brown Break Power +10 dark×30
brown Magic +20% water×30
blue Element Starter +1 light×30
dark×150
blue Avert Break Power Down +30% dark×30
brown HP +150 dark×30
green Enhance Ultimate Lv. Up dark×30
brown Magic +20% water×30
brown Attack +20 dark×30
green Chaos Blade New Weapon crystal×1

Cost:
fire×30 water×90 wind×30 light×30 dark×450 crystal×1

blue Enhance Fire +20% dark×15000
brown Attack +10 light×1000
dark×2000
brown HP +200 dark×2500
blue Clutch Snipe light×2500
water×2500
brown Break Power +7 light×1000
dark×1000
blue Element Starter +1 light×500
fire×10000
blue Enhance Light +20% fire×5000
dark×10000
brown Break Power +15 dark×1500
brown Magic +20% water×3500
blue Element Starter +1 light×1000
dark×10000
blue Extended Break +1 light×1000
dark×10000
brown HP +150 fire×2000
dark×3500
green Enhance Ultimate Lv. Up dark×10000
brown Magic +20% water×2500
brown Attack +20 dark×3500
green Chaos Blade+ Upgrade crystal×1

Cost:
fire×17000 water×8500 light×7000 dark×69000 crystal×1

blue Enhance Fire +20% dark×30000
brown Attack +35 light×1500
dark×4000
brown HP +300 dark×5000
blue Enhance Wind +20% light×5000
water×5000
brown Break Power +20 light×2000
dark×4000
blue Element Starter +1 light×2200
fire×15000
blue Enhance Light +20% wind×10000
dark×20000
brown Break Power +20 dark×3000
brown Magic +30% water×5000
blue Element Starter +1 light×1500
dark×15000
blue Avert Break Power Down +30% light×2500
dark×15000
brown HP +250 fire×4000
dark×7000
green Enhance Ultimate Lv. Up dark×20000
brown Magic +30% water×7000
brown Attack +30 dark×7000
green Chaos Blade Bis Upgrade crystal×1

Cost:
fire×19000 water×17000 wind×10000 light×14700 dark×130000 crystal×1

brown Speed +1 dark×99999
brown Attack +40 light×4500
dark×10000
brown HP +400 dark×10500
blue Exploit Weakness +50% water×9000
brown Break Power +30 light×5000
dark×10000
blue Element Starter +1 light×5000
fire×50000
blue Enhance Light +30% fire×30000
dark×60000
brown Break Power +30 dark×7500
brown Magic +60% water×15000
blue Element Starter +1 light×4500
dark×45000
blue Extended Break +1 light×6000
dark×60000
brown HP +400 fire×7500
dark×21000
green Enhance Ultimate Lv. Up dark×45000
brown Magic +60% water×18000
brown Attack +40 dark×21000
green Chaos Blade X Upgrade crystal×1

Cost:
fire×87500 water×42000 light×25000 dark×389999 crystal×1