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Yggdrasil - Materials Zone (Announcement)
Great news, all Warriors of Light!

A new zone called Yggdrasil: Materials has been discovered <vr> It appears that this zone speeds up your augmentation progress, as well as obtaining skillseed bonuses...?!

~ Announcement text

Yggdrasil: Materials is a new ability enhancement region introduced on December 17, 2018 as a place for newer players to easily upgrade Ability Cards in 3 ways:

This region replaces the now removed exploration regions, notably Albion Plateau Redux, as the place to farm augment materials and skillseeds.

Region details[]

Added in 12/17/2018 Update
  • Select "Yggdrasil: Materials" from the world map -- branched off of the red "Specials" node.
  • You must complete Chapter 1: Blank Slate before this region becomes available.

There are 29 total areas, including 20 Augmentation Materials areas, 6 Extra Skills areas, 2 Cactuar areas, and the opening "Yggdrasil Materials Zone" area. There are no treasure chests. All areas can be teleported to, with the exception of the opening area.

In one corner of the screen you will find the Shortcuts button, which gives you a simple two-click transport to Pandemonium, Bahamut Lagoon, or the Ring of Braves.

Extra skill areas[]

In the center of the region is a set of six areas: one in each element. These areas have a high cost (60 stamina!) but they will net 20x the usual amount of skillseeds and have 6x the normal chance to unlock extra skills. These items stack with similar bonuses from cards, jobs and weapons with Skillseed Up and Improved Extra Skill Unlock auto-abilities, and Mobius Day, so you can easily take this up to 12x Extra Skill Unlock and 40x Skillseeds... or higher!

The enemies that appear here are very weak. In order to maximize skillseeds gained:

  • Equip the main deck with a Skillseed Up enabled job, weapon and cards;
  • Set the Battle Difficulty to Hard in the ETC → Config menu;
  • Aim for a battle score of 10 million points.
Area Cost Battles
[FIRE]Fire Training Area 60 6
[WIND]Wind Training Area 60 6
[DARK]Dark Training Area 60 6
[WATER]Water Training Area 60 6
[EARTH]Earth Training Area 60 6
[LIGHT]Light Training Area 60 6

Cactuar areas[]

As of October 2019, two new areas show up. These have a LONG series of battles against cactuars guaranteed to be their selected element, with a slightly higher chance for Boss gold cactuarGold Gigantuars and Boss crystal cactuarCrystal Gigantuars to show up in each skirmish.

Area Cost Battles
[FIRE][WATER]Fire/water Cactuars 30 30
[WIND][EARTH]Wind/earth Cactuars 30 30

Not all enemies in here are Cactuars, but none of the fiends you meet will pose much challenge. Going into here with a character decked out in high Crystal Seeker boosts looks to be a great way to farm Icon Crystal Crystals.

Augmentation materials areas[]

This zone offers areas that drop specific Material Cards. These areas each feature 3 battles exclusively against the fiends that drop the specific selected material. (e.g. the Fiery Gems area only has Red Dragons as foes.) These fiends drop materials ONLY, so no ability cards, but they use their normal drop rates, so you'll gather 0-3 of that material per fight.

In addition, each area in the Materials Zone gives twice the normal skillseeds, and the rated difficulty stays as RED up through Card Lv. 250, so even Materials farming can be useful in building your skillseed stockpiles. The Wildblooms area in particular is one of the best areas in the game for farming skillseeds, Icon Magicite Magicite, and Icon Crystal Crystals.

Enemies here are middling in difficulty -- they are Sub-bosses and Bosses, after all -- but a player who has completed the main storyline through Act 1 Chapter 3 should have little trouble plowing through them.

Area Upgrade Material Type Element
Smelly Spines Icon Smelly Spines Smelly Spines★3 Material Icon Material [EARTH] Earth
Emet Stones Icon Emet Stone Emet Stone★2 Material Icon Material [EARTH] Earth
Burning Stingers Icon Burning Stinger Burning Stinger★2 Material Icon Material [EARTH] Earth
Unliving Souls Icon Unliving Soul Unliving Soul★3 Material Icon Material [EARTH] Earth
Molten Cores Icon Molten Core Molten Core★3 Material Icon Material [FIRE] Fire
Fiery Gems Icon Fiery Gem Fiery Gem★2 Material Icon Material [FIRE] Fire
Shadowy Wings Icon Shadowy Wing Shadowy Wing★3 Material Icon Material [FIRE] Fire
Serrated Scythes Icon Serrated Scythe Serrated Scythe★2 Material Icon Material [WATER] Water
Adaman Shells Icon Adaman Shell Adaman Shell★2 Material Icon Material [WATER] Water
Beast Horns Icon Beast Horn Beast Horn★3 Material Icon Material [WATER] Water
Blighted Feelers Icon Blighted Feelers Blighted Feelers★2 Material Icon Material [WIND] Wind
Cursed Feathers Icon Cursed Feather Cursed Feather★3 Material Icon Material [WIND] Wind
Verdant Claws Icon Verdant Claw Verdant Claw★2 Material Icon Material [WIND] Wind
Wildblooms Icon Wildbloom Wildbloom★3 Material Icon Material [WIND] Wind
Light Fragments Icon Light Fragment Light Fragment★2 Material Icon Material [LIGHT] Light
Light Shards Icon Light Shard Light Shard★2 Material Icon Material [LIGHT] Light
Light Gems Icon Light Gem Light Gem★3 Material Icon Material [LIGHT] Light
Dark Fragments Icon Dark Fragment Dark Fragment★2 Material Icon Material [DARK] Dark
Dark Shards Icon Dark Shard Dark Shard★2 Material Icon Material [DARK] Dark
Dark Gems Icon Dark Gem Dark Gem★3 Material Icon Material [DARK] Dark
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