Job Type | Support |
Element | Life |
Skillseeds | x 24 |
Ability | |
Name | Iceshift |
Orbs x2Range SelfMax Lv. 4 | |
Attack N/ABreak Power N/ACrit Chance N/A | |
Extra Skills | |
Auto-Abilities | |
Magic Up +3% | |
Augment to ★★ ★★ | |
Growstar★4 x2 |
Job Type | Support |
Element | Life |
Skillseeds | x 28 |
Ability | |
Name | Iceshift |
Orbs x2Range SelfMax Lv. 5 | |
Attack N/ABreak Power N/ACrit Chance N/A | |
Extra Skills | |
Auto-Abilities | |
Augment to ★★ ★ ★★ | |
Job Type | Support |
Element | Life |
Skillseeds | x 56 |
Ability | |
Name | Iceshift |
Orbs x2Range SelfMax Lv. 6 | |
Attack N/ABreak Power N/ACrit Chance N/A | |
Extra Skills | |
Enhanced LifeA.Lv. 2 Elemental BountyA.Lv. 3 Quick CastA.Lv. 4 Enhanced WaterA.Lv. 5 Ability IgnitionA.Lv. 6 Ability IgnitionA.Lv. 6 | |
Auto-Abilities | |
“ | An iron knight tasked with guarding the Spring of Holy Water. This rare card can only be obtained through summoning. Creates a great number of water skillseeds. |
„ |
~ In-game description |
Chariot (Card) is one of the Summoned Ability Cards in Mobius Final Fantasy. It was first added to the Card Summon and Ability Shop with the launch of Mobius Final Fantasy on August 3rd, 2016.
Acquisition[]
After August 2nd 2017[]
As aftermath of the game update on August 2nd, 2017 this card is not able to be summoned anymore. The only way for acquisition is the Ability Shop.
Rarity | Shop | Additional Requirements |
Release Date |
---|---|---|---|
★3 | Ability Shop | August 2nd, 2017 | |
★4 | Ability Shop | After Obtaining | |
★5 | Ability Shop | After Obtaining |
Till August 2nd 2017[]
Rarity | Shop | Additional Requirements |
Release Date |
---|---|---|---|
★3 | Ability Shop | August 3rd, 2016 | |
★3 Ability Summon | |||
Greater Summon | Before Obtaining ★4 | August 10th, 2016 | |
★4 | Ability Shop | After Obtaining | August 3rd, 2016 |
★4 Ability Summon | |||
Greater Summon | August 10th, 2016 | ||
★5 | Ability Shop | After Obtaining | December 21st, 2016 |
Ability Stats - Iceshift[]
ALv. | Attack | Break Power | Crit Chance | Cooldown |
---|---|---|---|---|
1 | 0 | 0 | (0%) | 8 |
2 | 0 | 0 | (0%) | 7 |
3 | 0 | 0 | (0%) | 6 |
4 | 0 | 0 | (0%) | 5 |
5 | 0 | 0 | (0%) | 4 |
6 | 0 | 0 | (0%) | 3 |
Extra Skills[]
Ability Level Required | Skill | Requirement | Effect |
---|---|---|---|
2 | Enhanced Life | - | Increases HP restored by 10%. |
3 | Elemental Bounty | - | Refunds 2 orbs of the element used. |
4 | Quick Cast | ★3 Card or higher | Abilities cost zero actions. |
5 | Enhanced Water | ★4 Card or higher | Grants Water Boost for 3 turns. Water Boost increases Water damage dealt for a certain number of turns. |
6 | Ability Ignition | ★5 Card only | Increases Magic power for the next ability by 25%. |
6 | Ability Ignition | ★5 Card only |