Emerald Weapon: FFVII (Card)

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Card 1977 EN Emerald Weapon FFVII 3.png
Job TypeMonk Icon.png Monk
Element Wind
SkillseedsSeed wind.png x 24
Ability
NameEmerald Shot
Orbs
x4
Range
Single
Max Lv.
6
Attack
170
Break Power
4760
Crit Chance
Extra Skills
Auto-Abilities
Augment to

Card 1983 EN Emerald Weapon FFVII 4.png
Job TypeMonk Icon.png Monk
Element Wind
SkillseedsSeed wind.png x 28
Ability
NameEmerald Shot
Orbs
x3
Range
Single
Max Lv.
8
Attack
230
Break Power
6440
Crit Chance
Extra Skills
Auto-Abilities
Augment to

Card 1989 EN Emerald Weapon FFVII 5.png
Job TypeMonk Icon.png Monk
Element Wind
SkillseedsSeed wind.png x 56
Ability
NameEmerald Shot
Orbs
x3
Range
Single
Max Lv.
10
Attack
300
Break Power
8400
Crit Chance
Extra Skills
Auto-Abilities

Defender of the planet, the watery depths are its domain.

This rare card can only be obtained through summoning.

 ⚔ Its ability creates 16 wind element orbs.
 ⚔ Additionally, it adds Windforce, making it easy to chain wind abilities.
 ⚔ Slotting it in your deck increases potency when chaining same-element abilities.
~ In-game description

Acquisition[edit | edit source]

Rarity Shop Available
★3 & ★4 FFVII Weapon Limited Greater Summon II Thursday, February 15, 7:00 p.m. to Monday, February 19, 6:59 p.m. PST (UTC-8)

Ability Stats - Emerald Shot[edit | edit source]

Monk ability - Single-target wind attack. Lowers defense against Break, draws 16 wind orbs, adds Windforce and earth resistance.

ALv.AttackBreak PowerCrit ChanceCooldown
11002800★ (5%)8
21103080★ (5%)7
31203360★ (5%)6
41303640★ (5%)5
51403920★ (5%)4
61704760★ (5%)3
72005600★ (5%)2
82306440★ (5%)2
92607280★ (5%)1
103008400★ (5%)1