Doubt and Illusion, Part 2

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For information about the plot or storyline of Chapter 4, see: Story

Chap IV part II banner.jpg
Runic Highlands

Leaving Sarah in Mogheim, you continue with your travels. Accompanied by Mowg, you make your rounds of the temples of this land to gain new powers from the crystal.
Meanwhile, Chaos watches your every movement from the shadows.

~ In-game description

Doubt and Illusion, Part 2 is the seventh chapter region that the Warrior of Light visits in Mobius Final Fantasy. It takes place at the Runic Highlands. It can be accessed from the World Map following the completion of Doubt and Illusion, Part 1.

It consists of 62 areas and 48 treasure chests.

Locations[edit | edit source]

Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Mogheim 6 4 - Yes [LIGHT]Light and [DARK]dark swarm sighted. Starting point
Berry Path 5 3 - No [DARK]Dark boss sighted.
Pleasant Stroll 5 4 - No [LIGHT]Light and [DARK]dark swarm sighted.
Fated Front 7 5 (6) Icon Elixir.png Elixir (x1) Yes [WIND]Gale Lizard sighted.
Beware [WIND]wind attacks.

First time:
Boss Wind.png[WIND]Storm Dragon sighted.
Beware [WIND]wind attacks.

"No Entry: Danger Ahead!" route to Drowning Lake locked.
Creed Hill 1 5 3 - No [LIGHT]Light boss sighted.
Creed Hill 2 5 3 - No [LIGHT]Light and [DARK]dark swarm sighted.
Sorbet Valley 8 5 (6) Icon Ability Ticket.png Ability Ticket (x1) Yes [EARTH]Golem sighted.
Beware [EARTH]earth attacks.

First time:
Boss Wind.png[WIND]Storm Dragon sighted.
Beware [WIND]wind attacks.

Tunnel of Faith 1 11 6 Icon Elixir.png Elixir (x1)
Icon Ability Ticket.png Ability Ticket (x1)
No [FIRE]Fire, [WATER]water, and [WIND]wind swarm sighted.

First time:
Boss Earth.png[EARTH]Great Malboro sighted.
Beware [EARTH]earth attacks.

Tunnel of Faith 2 11 6 Icon Elixir.png Elixir (x1)
Icon Ability Ticket.png Ability Ticket (x1)
Yes [FIRE]Fire, [WIND]wind, and [DARK]dark swarm sighted.

First time:
Boss Water.png[WATER]Behemoth sighted.
Beware [WATER]water attacks.

Ba'Gamnan Mines 11 7 Icon Ability Ticket.png Ability Ticket (x2)
Icon Summon Ticket.png Summon Ticket (x1)
Icon Crystal.png Crystal (x1)
Yes [WATER]Water, [EARTH]earth, and [LIGHT]light swarm sighted.

First time:
Boss Wind.png[WIND]Storm Dragon sighted.
Beware [WIND]wind attacks.

Hurdy Road 8 5 - No [WIND]Wind and [DARK]dark swarm sighted.
Gurdy Road 8 4 - No [LIGHT]Light boss sighted.
Montblanc Summit 9 6 MetalGigantuar3 Icon.png Metal Gigantuar★3 (x1)
Icon Phoenix Down.png Phoenix Down (x1)
Yes [WIND]Gale Lizard sighted.
Beware [WIND]wind attacks.
Nono Pass 9 6 - No [EARTH]Subatomos sighted.
Beware [EARTH]earth attacks.
Horne Way 8 5 Gigantuar3 Icon.png Gigantuar★3 (x1)
Icon Phoenix Down.png Phoenix Down (x1)
Yes [LIGHT]Light swarm sighted.
Runic Path 7 4 - No [FIRE]Death Claw sighted.
Beware [FIRE]fire attacks.
Great Runic Temple Gate 6 4 (5) Icon Elixir.png Elixir (x1)
Icon Ability Ticket.png Ability Ticket (x1)
Yes [LIGHT]Light and [DARK]dark swarm sighted.

First time:
Boss Wind.png[WIND]Storm Dragon sighted.
Beward [WIND]wind attacks.

Cathedral 7 4 Seed light.png (x5000) Yes [EARTH]Earth, [LIGHT]light, and [DARK]dark swarm sighted.
Meditating Shrine 7 4 Gigantuar3 Icon.png Gigantuar★3 (x1)
Seed light.png (x3000)
Yes [LIGHT]Light boss sighted.
Wishful Shrine 7 4 MetalGigantuar3 Icon.png Metal Gigantuar★3 (x1)
Seed light.png (x3000)
Yes [DARK]Dark boss sighted.
Warmaster's Cenotaph 8 3 Seed light.png (x3000) Yes [FIRE]Fire, [WATER]water, [WIND]wind, [EARTH]earth, [LIGHT]light, and [DARK]dark swarm sighted.
Spymaster's Cenotaph 8 3 Seed light.png (x3000) Yes [FIRE]Fire, [WATER]water, [WIND]wind, [EARTH]earth, [LIGHT]light, and [DARK]dark swarm sighted.
Spellmaster's Cenotaph 8 3 Seed light.png (x3000) Yes [FIRE]Fire, [WATER]water, [WIND]wind, [EARTH]earth, [LIGHT]light, and [DARK]dark swarm sighted.

Warmaster's Trial[edit | edit source]

Warrior-type jobs in each Trial of Blades area receive significant boosts. Set warrior-type jobs as both your main and sub-decks to gain the greatest advantage.
~ In-game tips
Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Warrior Icon.png Trial of Blades: Fire & Earth 9 6 Seed fire.png (x5000)
Seed earth.png (x5000)
No Warrior Icon.pngWarrior-type jobs enhanced.
[FIRE]Fire and [EARTH]earth shadows sighted.

First time:
Warrior Icon.pngWarrior-type jobs enhanced.
Boss Fire.png[FIRE]Red Dragon sighted.

Appears after completing Warmaster's Cenotaph.
Warrior Icon.png Trial of Blades: Water & Wind 9 6 Seed water.png (x5000)
Seed wind.png (x5000)
No Warrior Icon.pngWarrior-type jobs enhanced.
[WATER]Water and [WIND]wind shadows sighted.

First time:
Warrior Icon.pngWarrior-type jobs enhanced.
Boss Wind.png[WIND]Storm Dragon sighted.

Appears after completing Warmaster's Cenotaph.
Warrior Icon.png Trial of Blades: Light & Dark 9 6 Icon Warmaster's Mark.png Warmaster's Mark (x1)
Seed light.png (x5000)
Seed dark.png (x5000)
No Warrior Icon.pngWarrior-type jobs enhanced.
[LIGHT]Light and [DARK]dark shadows sighted.

First time:
Warrior Icon.pngWarrior-type jobs enhanced.
Boss Light.png[LIGHT]Shadow Hunter sighted.

Appears after completing Warmaster's Cenotaph.

Spymaster's Trial[edit | edit source]

Ranger-type jobs in each Trial of Skills area receive significant boosts. Set ranger-type jobs as both your main and sub-decks to gain the greatest advantage.
~ In-game tips
Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Ranger Icon.png Trial of Skills: Fire & Earth 9 6 Seed fire.png (x5000)
Seed earth.png (x5000)
No Ranger Icon.pngRanger-type jobs enhanced.
[FIRE]Fire and [EARTH]earth shadows sighted.

First time:
Ranger Icon.pngRanger-type jobs enhanced.
Boss Fire.png[FIRE]Hell Claw sighted.

Appears after completing Spymaster's Cenotaph.
Ranger Icon.png Trial of Skills: Water & Wind 9 6 Seed water.png (x5000)
Seed wind.png (x5000)
No Ranger Icon.pngRanger-type jobs enhanced.
[WATER]Water and [WIND]wind shadows sighted.

First time:
Ranger Icon.pngRanger-type jobs enhanced.
Boss Wind.png[WIND]Treant sighted.

Appears after completing Spymaster's Cenotaph.
Ranger Icon.png Trial of Skills: Light & Dark 9 6 Icon Spymaster's Mark.png Spymaster's Mark (x1)
Seed light.png (x5000)
Seed dark.png (x5000)
No Ranger Icon.pngRanger-type jobs enhanced.
[LIGHT]Light and [DARK]dark shadows sighted.

First time:
Ranger Icon.pngRanger-type jobs enhanced.
Boss Light.png[LIGHT]Shadow Hermit sighted.

Appears after completing Spymaster's Cenotaph.

Spellmaster's Trial[edit | edit source]

Mage-type jobs in each Trial of Magics area receive significant boosts. Set mage-type jobs as both your main and sub-decks to gain the greatest advantage.
~ In-game tips
Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Mage Icon.png Trial of Magics: Fire & Earth 9 6 Seed fire.png (x5000)
Seed earth.png (x5000)
No Mage Icon.pngMage-type jobs enhanced.
[FIRE]Fire and [EARTH]earth shadows sighted.

First time:
Mage Icon.pngMage-type jobs enhanced.
Boss Earth.png[EARTH]Atomos sighted.

Appears after completing Spellmaster's Cenotaph.
Mage Icon.png Trial of Magics: Water & Wind 9 6 Seed water.png (x5000)
Seed wind.png (x5000)
No Mage Icon.pngMage-type jobs enhanced.
[WATER]Water and [WIND]wind shadows sighted.

First time:
Mage Icon.pngMage-type jobs enhanced.
Boss Water.png[WATER]Adamantoise sighted.

Appears after completing Spellmaster's Cenotaph.
Mage Icon.png Trial of Magics: Light & Dark 9 6 Icon Spellmaster's Mark.png Spellmaster's Mark (x1)
Seed light.png (x5000)
Seed dark.png (x5000)
No Mage Icon.pngMage-type jobs enhanced.
[LIGHT]Light and [DARK]dark shadows sighted.

First time:
Mage Icon.pngMage-type jobs enhanced.
Boss Light.png[LIGHT]Shadow Knight sighted.

Appears after completing Spellmaster's Cenotaph.

Return to Mogheim[edit | edit source]

Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Crystal Chamber 8 (9) 5 (6) Icon Crystal.png Crystal (x3)
Icon Phoenix Down.png Phoenix Down (x1)
Yes [WIND]Gale Lizard sighted.
Beware [WIND]wind attacks.

First time:
Boss Wind.png[WIND]Storm Dragon sighted.
Beware [WIND]wind attacks.

Requires Icon Warmaster's Mark.png Warmaster's Mark x1, Icon Spymaster's Mark.png Spymaster's Mark x1 and Icon Spellmaster's Mark.png Spellmaster's Mark x1 to unlock.
Penitent Path 6 4 - No [FIRE]Fire boss sighted.
Blessed Arch 5 3 - Yes [DARK]Dark boss sighted.
Muddled Moors 8 (9) 7 - -
Stagnant Spring 8 (9) 7 Seed dark.png (x2000)

Icon Ability Ticket.png Ability Ticket (x1)

Yes
Muddy Swamps 8 (10) 7 MetalGigantuar4 Icon.png Metal Gigantuar★4
Seed dark.png (x2000)
-
Rotten Sinkhole 8 (10) 7 (8) Seed dark.png (x3000)
Icon Ability Ticket.png Ability Ticket (x1)
Yes
Toxic Trickle 8 (11) 7 (8) Gigantuar4 Icon.png Gigantuar★4
Seed dark.png (x3000)
-
Dark Pits 8 (11) 7 (8) Seed dark.png (x3000)
Icon Ability Ticket.png Ability Ticket (x2)
Yes
Drowning Lake 9 (12) 8 Seed dark.png (x5000) -
Fated Front
(Revisited)
7 (6) 5 (3) Yes

Away to the Teleportation Stone[edit | edit source]

Name Stamina
(1st time)
Battles
(1st time)
1st time reward Major
location?
Warnings Notes
Resolute Dale 6 4 - - Appears after Return to Mogheim
Renewal Hills 6 4 Icon Elixir.png Elixir (x1) Yes
Path of Advance 7 4 - -
Hope Ridge 7 4 - -
Teleport Stone Shrine 8 5 (6) Icon Summon Ticket.png Summon Ticket (x1)

Icon Ability Ticket.png Ability Ticket (x5)

Yes Clears Chapter 4: Doubt and Illusion, Part 2

Level Cap Raised

Chapter 4: Part 2, Epilogue[edit | edit source]

Boss encounters in this region do not respawn until this sub-region cleared. This will temporarily reduce encounters per location after first clear by 1 until Deep Shadows is conquered.

Name Stamina Battles 1st time reward Major
location?
Warnings Notes
Fighter's Boneyard 1 8 3 MetalCactuar2 Icon.png Metal Cactuar★2

MetalCactuar3 Icon.png Metal Cactuar★3

MetalCactuar4 Icon.png Metal Cactuar★4

Yes Warrior-type jobs enhanced
Fighter's Boneyard 2 8 3 MetalGigantuar2 Icon.png Metal Gigantuar★2

MetalGigantuar3 Icon.png Metal Gigantuar★3

MetalGigantuar4 Icon.png Metal Gigantuar★4

- Warrior-type jobs enhanced
Fighter's Boneyard 3 8 3 Icon Ability Ticket.png Ability Ticket (x1) - Warrior-type jobs enhanced
Fighter's Last Stand 8 3 Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

Yes Warrior-type jobs enhanced
Ranger's Wastes 1 8 3 Icon Gil.png Gil (x50000) Yes Ranger-type jobs enhanced
Ranger's Wastes 2 8 3 Icon Gil.png Gil (x100000) - Ranger-type jobs enhanced
Ranger's Wastes 3 8 3 Icon Ability Ticket.png Ability Ticket (x1) - Ranger-type jobs enhanced
Ranger's Last Step 8 3 Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

Yes Ranger-type jobs enhanced
Mage's Indolence 1 8 3 Cactuar2 Icon.png Cactuar★2

Cactuar3 Icon.png Cactuar★3

Cactuar4 Icon.png Cactuar★4

Yes Mage-type jobs enhanced
Mage's Indolence 2 8 3 Gigantuar2 Icon.png Gigantuar★2

Gigantuar3 Icon.png Gigantuar★3

Gigantuar4 Icon.png Gigantuar★4

- Mage-type jobs enhanced
Mage's Indolence 3 8 3 Icon Ability Ticket.png Ability Ticket (x1) - Mage-type jobs enhanced
Mage's Last Meal 8 3 Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

Yes Mage-type jobs enhanced
Dark Cloister 1 8 4 Icon Ability Ticket.png Ability Ticket (x1) Yes Appears once all-of-the-above is cleared
Dark Cloister 2 8 4 Icon Ability Ticket.png Ability Ticket (x1) Yes
Deep Shadows 8 4 Icon Summon Ticket.png Summon Ticket (x1)

Icon Crystal.png Crystal (x3)

Yes Completes Chapter 4: Doubt and Illusion, Part 2

Achievements & Rewards[edit | edit source]

Icon Details Reward
BronzeAchievement Icon.png Chapter 4: Doubt and Illusion, Part 2 Cleared!
Complete Chapter 4: Doubt and Illusion, Part 2 through Teleport Stone Shrine
Icon Summon Ticket.png Summon Ticket
SilverAchievement Icon.png Chapter 4: Doubt and Illusion, Part 2 Completed!
Conquer all areas in the first part of Chapter 4: Doubt and Illusion, Part 2
Icon Crystal.png Crystal (x5)