Death Claw |
|
Regions |
Chapter IV:Doubt and Illusion, Part 1 |
Elements | |
Enemy Size | Large |
Drops | Death Claw |
“ | A hunter-killer construct gone rogue. | „ |
~ In-Game Description |
Death Claw is one of the Boss Fiends in Mobius Final Fantasy. It first appears in Chapter IV: Doubt and Illusion, Part 1 along with its smaller cousin, the Hell Claw.
If dropped below 50% break gauge, it will Entrench for 1 turn, during which time it cannot be broken. When done entrenching, it will shoot a powerful, damaging beam that removes all of your elemental orbs.
Skillset[]
Name | Ability |
---|---|
attack | normal damage |
Fira | Fire damage |
Entrench | Barrier 2 turns, Break Immunity 1 turn |
Charging... | build up to a multi-strike attack adds Critical Resist Down, Debarrier, and Unguard for 3 turns. |
Shieldpiercer | |
charging failed! | No action. |
Counterlaser | heavy Fire damage, removes all orbs |
Encounters[]
The Death Claw can appear as an enemy in the following:
Region | Area |
---|---|
Doubt and Illusion, Part 1 |
|
Doubt and Illusion, Part 2 | Runic Path |
Albion Plateau | Umaro Hollow |
Event Regions[]
- Aggregate Aggression 2017 - Phantasmic Coils
- Eclipse Contact: Mako Reactor ∞ - Core areas and extra SOLDIER areas