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Death Claw

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Death Claw
Death Claw fight.jpg
Regions

Chapter IV:Doubt and Illusion, Part 1

Elements [FIRE]
Enemy Size Large
Drops Death Claw
A hunter-killer construct gone rogue.
~ In-Game Description

Death Claw is one of the Boss Fiends in Mobius Final Fantasy. It first appears in Chapter IV: Doubt and Illusion, Part 1 along with its smaller cousin, the Hell Claw.

If dropped below 50% break gauge, it will Entrench for 1 turn, during which time it cannot be broken. When done entrenching, it will shoot a powerful, damaging beam that removes all of your elemental orbs.

Skillset[edit | edit source]

Name Ability
attack normal damage
Fira Fire damage
Entrench Barrier (enhanced effect).pngBarrier 2 turns, Break Immunity (enhanced effect).pngBreak Immunity 1 turn
Charging... build up to a multi-strike attack
adds Critical Resist Down (enhanced effect).png Critical Resist Down, Debarrier (enhanced effect).png Debarrier, and Unguard (enhanced effect).png Unguard for 3 turns.
Shieldpiercer
charging failed! No action.
Counterlaser heavy Fire damage, removes all orbs

Encounters[edit | edit source]

The Death Claw can appear as an enemy in the following:

Region Area
Doubt and Illusion, Part 1
  • Sky Runic Temple Gate
  • Skyward Passage 4
  • Blessed Gardens: South
  • Darkmoon Trials
Doubt and Illusion, Part 2 Runic Path
Albion Plateau Umaro Hollow

Event Regions[edit | edit source]