Doubt and Illusion, Part 1

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For information about the plot or storyline of Chapter 4, see: Story

Chap IV part I banner.png
You and Sarah reach the Runic Highlands. What will the two of you find in this region haunted by ghosts of the past?.
~ In-Map Description
Runic Highlands
This once peaceful region is now swarming with minions of Chaos. Were they drawn by the power of the runes, or sent by Chaos to stop the Warrior of Light?.
~ In-Game Description

Doubt and Illusion, Part 1 is the sixth Region that the Warrior of Light visits in Mobius Final Fantasy. It takes place at the Runic Highlands. It can be accessed from the World Map following the completion of Chapter 4 Prologue: A New Light.

It consists of 68 Locations and 22 treasure chests with new Fiends, Sub-Bosses and Bosses of [LIGHT] light and [DARK] dark elements.

Locations[edit | edit source]

File:Doubt and Illusion Part 1.png
Doubt and Illusion, Part 1 Map


Chapter 4 Part 1: Main Story[edit | edit source]

**Bosses listed under Notes are 1st time bosses and not wandering bosses**

Journey Begins: Part One Prologue[edit | edit source]

The beginning of Chapter IV

Name Stamina Cost
(1st Time)
Battles
(1st Time)
First Time Reward Teleportation Point? Notes
Runic Highlands 6 3 - Yes Starting Point
Freepath 8 4 - -
Glowhills 6 3 Icon Elixir.png Elixir (x1) Yes
Great Falls 8 4 - -
Runic Junction 9 6 Icon Phoenix Down.png Phoenix Down (x1) Yes

Light Runic Temple[edit | edit source]

These areas can only be accessed after completing Runic Junction

Name Stamina Cost
(1st Time)
Battles
(1st Time)
First Time Reward Teleportation Point? Notes
Path of Light 1 5 3 - - Appears after completing Runic Junction
Path of Light 2 8 4 - -
Light Runic Temple Gate 6 5 Seed light.pngLight (x2000) Yes
Blessed Gardens: South 8 4 - -
Blessed Gardens: West 8 4 Icon Light Stele.png Light Stele (x1)

Icon Phoenix Down.png Phoenix Down (x1)

-
Blessed Gardens: North 9 5 - -
Lightsgate 8 4 - Yes
Trials of Dawn 10 8 - Yes Requires: Icon Light Stele.png Light Stele (x1)
Trials of Daylight 8 4 - -
Trials of Dusk 9 4 Icon Light Stele.png Light Stele (x1)

Seed light.pngLight (x3000)

Icon Ability Ticket.png Ability Ticket (x2)

-
Shinegate 6 4 - Yes Boss: [WATER] Shadow Scout
Light Crystals Chamber 11 7 Icon Light Fractal 3.png Light Fractal★3

Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

Yes Requires: Icon Light Stele.png Light Stele (x1)

Boss: [FIRE] Shadow Scout

Unlocks: Alternate Onion Knight Elements

Unlocks: Alternate Apprentice Mage Elements

Dark Runic Temple[edit | edit source]

These areas can only be accessed after completing Light Crystal Chamber

Name Stamina Cost
(1st Time)
Battles
(1st Time)
First Time Reward Teleportation Point? Notes
Path of Darkness 1 6 3 - - Appears after completing Light Crystal Chamber
Path of Darkness 2 6 3 - -
Path of Darkness 3 8 4 - Yes
Path of Darkness 4 8 4 - -
Dark Runic Temple Gate 6 3 Seed dark.pngDark (x2000) Yes
Shadowcloud Trials 10 5 - -
Twilight Trials 10 7 Icon Phoenix Down.png Phoenix Down (x1) -
Darkmoon Trials 8 4 - Yes
Veiled Trials 8 4 - -
Nightmare Trials 9 5 Icon Dark Stele.png Dark Stele (x1)

Seed dark.pngDark (x3000)

Icon Ability Ticket.png Ability Ticket (x2)

-
Nighthaze Trials 10 6 - -
Darkgate 10 5 - Yes
Dark Crystal Chamber 11 7 Icon Dark Fractal 3.png Dark Fractal★3

Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

Yes Requires: Icon Dark Stele.png Dark Stele (x1)

Boss: [DARK] Shadow Mage

Unlocks: Alternate Neophyte Ranger Elements

Sky Runic Temple[edit | edit source]

These areas can only be accessed after completing Dark Crystal Chamber

Name Stamina
(1st Time)
Battles
(1st Time)
First Time Rewards Teleportation Node? Notes
Rainbow Bridge 8 4 Icon Crystal.png Crystal (x1) - Appears after completing Dark Crystal Chamber
Revanant Valley 10 5 - -
Sky's Edge 8 4 Icon Elixir.png Elixir (x1)

Icon Ability Ticket.png Ability Ticket (x2)

Yes
Path of the Skies 1 8 4 - -
Path of the Skies 2 8 4 - Yes
Path of the Skies 3 8 4 - -
Sky Runic Temple Gate 6 3 Seed light.pngLight (x5000)

Seed dark.pngDark (x5000)

Yes
Shrines of Prayers 11 7 - Yes
Gate of the Blessed 8 5 - - Boss: [FIRE] Hell Claw
True Harmony 8 5 - - Boss: [FIRE] Hell Claw
Enlightened Triad 11 6 Icon Light Stele.png Light Stele (x1)

Seed light.pngLight (x5000)

Icon Ability Ticket.png Ability Ticket (x2)

Yes Boss: [LIGHT] Shadow Adept
Gate of the Cursed 8 5 - - Boss: [EARTH] Atomos
Eternal Dark 8 5 - - Boss: [EARTH] Atomos
Veiled Triad 11 6 Icon Dark Stele.png Dark Stele (x1)

Seed dark.pngDark (x5000)

Icon Ability Ticket.png Ability Ticket (x2)

Yes Boss: [DARK] Shadow Viking
Skyward Passage 1 8 4 - Yes Requires: Icon Light Stele.png Light Stele (x1) & Icon Dark Stele.png Dark Stele (x1)
Skyward Passage 2 8 4 - -
Skyward Passage 3 8 4 - -
Skyward Passage 4 8 4 - -
Sky Crystal Chamber 12 6 Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x3)

Yes Boss: [LIGHT] Shadow Paladin

Mogheim[edit | edit source]

Upon completing Mogheim, the level cap for ability cards raises.
Upon completing Mogheim, the level cap for ability cards raises.

These areas can only be accessed after completing Sky Crystal Chamber

This is a side area, but it must be completed to access Earth Runic Temple

Upon completing this area the Card Level cap raises.

Name Stamina
(1st Time)
Battles
(1st Time)
First Time Rewards Teleportation Node? Notes
Bubbly Stream 8 4 - - Appears after completing Sky Crystal Chamber
Mushroom Road 8 4 - Yes
Murmured Kupo 10 7 - -
Mogheim 8 4 Icon Summon Ticket.png Summon Ticket (x1)

Icon Ability Ticket.png Ability Ticket (x6)

Yes Boss: [EARTH] Shadow Fencer

Boss: [DARK] Shadow Fencer

Earth Runic Temple[edit | edit source]

These areas can only be accessed after completing Mogheim

Name Stamina
(1st Time)
Battles
(1st Time)
First Time Rewards Teleportation Node? Notes
Earthly Runic Temple Gate 8 4 - Yes Accessible after completing Mogheim
Hollow Orb 8 4 - -
Void Orb 9 5 - Yes
Null Orb 10 7 Icon Light Stele.png Light Stele (x1)

Icon Light Fractal 4.png Light Fractal★4

Icon Crystal.png Crystal (x1)

- Boss: [FIRE] Hell Claw
Temple: Rear Gate 12 6 Seed light.pngLight (x5000)

Seed dark.pngDark (x5000)

Yes
Ghost Orb 8 (8) 4 (4) - -
Specter Orb 9 (9) 5 (5) - Yes
Demon Orb 10 (10) 6 (7) Icon Dark Stele.png Dark Stele (x1)

Icon Dark Fractal 4.png Dark Fractal★4

Icon Crystal.png Crystal (x1)

- Boss: [EARTH] Atomos
Path of the Earth 1 7 (7) 4 (4) - - Requires: Icon Light Stele.png Light Stele (x1) & Icon Dark Stele.png Dark Stele (x1)
Path of the Earth 2 8 (8) 4 (4) - Yes
Path of the Earth 3 8 (8) 5 (5) Icon Ability Ticket.png Ability Ticket (x2)

Icon Crystal.png Crystal (x1)

-

Shadow Dungeon[edit | edit source]

These areas can only be accessed after completing Earth Runic Temple.

BEWARE: The following nodes are heavily occupied by Shadow Blanks. It is advised to proceed with caution.

Name Stamina
(1st Time)
Battles
(1st Time)
First Time Rewards Teleportation Node? Notes
Shadow Dungeon 1 10 (10) 5 (5) - - Appears after completing Path of the Earth 3
Shadow Dungeon 2 10 (10) 5 (5) - Yes
Shadow Dungeon 3 10 (10) 5 (5) - -
Shadow Dungeon 10 (10) 8 (8) Icon Summon Ticket.png Summon Ticket (x2)

Icon Ability Ticket.png Ability Ticket (x5)

Icon Crystal.png Crystal (x3)

Yes Boss: [WIND] Shadow Viking

Boss: [DARK] Shadow Viking

Achievements & Rewards[edit | edit source]

Icon Details Reward
BronzeAchievement Icon.png Chapter Four, Part One Clear!

Clear the first part of Chapter Four: A New Light and receive a summon ticket!

Icon Summon Ticket.png Summon Ticket
SilverAchievement Icon.png Chapter Four, Part One Complete!

Conquer all areas in the first part of Chapter Four: A New Light and receive a crystal!

Icon Crystal.png Crystal (x5)

Fiends[edit | edit source]

Common Fiends Sub-Bosses Wandering Bosses
New Fiends Returning Fiends