Mobius Final Fantasy Wiki
Advertisement

For information about the plot or storyline of Chapter 3, see: Story

Chaos's Onslaught
The Crown's defenses falter under the incessant attacks of Chaos's legion. Even the mighty citadel's wall crack and crumble. Yet, the Crown's soldiers show no fear. For this their fate: to fight and to die in defense of the Crown.
~ In-Game Description

Chaos and the Crown, Part 2 is the fourth Region that the Warrior of Light visits in Mobius Final Fantasy. It takes place at the Chaos's Onslaught. It can be accessed from the World Map following the completion of Chapter 3: Chaos and the Crown, Part 1.

It consists of 57 Locations and 19 treasure chests with 24 Fiends, 2 Sub-Bosses and 2 Wandering Bosses. The Wandering Bosses in The Last Stand re-spawn after several fights, not immediately.

Locations[]

File:Chaos and the Crown Part 2.png

Chaos and the Crown, Part 2 Map


Before Chaos's Fight[]

Name Stamina
Cost

(First Time)

Battles First Time Reward Teleportation
Point
Notes
Queen's Keep 11 5 - Yes Always Marked as Complete
Morrigan Stables 14 6 - -
Andraste Colony 6 (12) 6 Icon Gil Gil x5000 Yes
Budding Hill 14 6 - -
Shoopuf Farm 8 (16) 6 Icon Ability Ticket Ability Ticket x1 Yes
Water Channel 12 6 - -
Water Hedge 8 (16) 6 Icon Elixir Elixir x1 Yes
Water Training Grounds 10 5 - -
Water Wall 8 (19) 6 Icon Gil Gil x10000 Yes
Water Tower 9 (17) 7 Icon Ability Ticket Ability Ticket x1 Yes
Cavalier Grounds 14 5 - -
Griffon Gate 8 (16) 5 - -
Dragon Tower Gate 22 6 Icon Ability Ticket Ability Ticket x1 Yes 3 x Typhoon Bomb
Wyvern Gate 7 (24) 6 - -
Soldier Square 28 6 - -
Fire Tower 11 (19) 6 Icon Ability Ticket Ability Ticket x1 Yes
Fire Watchtower 14 (24) 7 Icon Ability Ticket Ability Ticket x2 Yes
Fire Palisade 15 (27) 7 - -
Wind Stockade 16 (26) 8 Icon Crystal Crystal x1 Yes
Field of Chaos 20 (23) 1 (7) - Yes Story Completion Reward Defeat Chaos: Icon Crystal Crystal x1, Icon Ability Ticket Ability Ticket x1, Icon Summon Ticket Summon Ticket x1

After Chaos's Fight[]

Name Stamina
Cost

(First Time)

Battles First Time Reward Teleportation
Point
Notes
Citadel Rear Gate 15 5 - Yes
Runic Temple: Front Gate 14 5 Icon Ability Ticket Ability Ticket x1 Yes
Temple: 1st Floor 25 6 - -
Temple: 2nd Floor 22 6 - -
Temple: Top Floor 25 7 - -
Runic Temple: Rear Gate 27 6 Icon Ability Ticket Ability Ticket x2 Yes
Teleport Stone Shrine 30 7 Icon Crystal Crystal x3
Icon Summon Ticket Summon Ticket x1
Yes Clears Chapter III: Chaos

and the Crown, Part 2

Queen's Keep 11 5 - Yes Always Marked as Complete
Morrigan Stables 14 6 - - Always Marked as Complete
Andraste Colony 6 6 - Yes Always Marked as Complete
Budding Hill 14 6 - - Always Marked as Complete
Shoopuf Farm 8 6 - Yes Always Marked as Complete
Water Channel 12 6 - - Always Marked as Complete
Water Hedge 8 6 - Yes Always Marked as Complete
Water Training Grounds 10 5 - - Always Marked as Complete
Water Wall 8 6 - Yes Always Marked as Complete
Water Tower 9 7 - Yes Always Marked as Complete
Cavalier Grounds 14 5 - - Always Marked as Complete
Griffon Gate 8 5 - - Always Marked as Complete
Dragon Tower Gate 22 6 - - Always Marked as Complete
Wyvern Gate 7 6 - - Always Marked as Complete
Soldier Square 28 6 - - Always Marked as Complete
Fire Tower 11 6 - Yes Always Marked as Complete
Fire Watchtower 14 7 - Yes Always Marked as Complete
Fire Palisade 15 7 - - Always Marked as Complete
Wind Stockade 16 8 - Yes Always Marked as Complete
Field of Chaos 20 8 - Yes Always Marked as Complete
Valor Hill 15 5 - - Always Marked as Complete
Victory Bank 18 6 - - Always Marked as Complete
Valorous Advance 20 7 - - Always Marked as Complete
The Last Stand 17 5 - - Always Marked as Complete
Chapter III: Chaos and the Crown, Part 2 Completed
While Chaos is gone, the region is still in turmoil from the aftermath of the battle.
Head to Queen's Keep and speak to the soldiers there.
~ In-Game Description

Chapter III, Part 2: Epilogue[]

  • Defeat the Bosses and Free the Wards:
Name Section Stamina Cost
(1st Time)
Battles
(1st Time)
First Time Reward Teleportation
Point
Notes
Earth Workshop Earth Ward 18 (29) 7 (5) Seed earth Earth x1000 -
Earthen Hold 20 (33) 7 (6) Seed earth Earth x2000 -
Wind Keep Wind Ward 18 (36) 6 (7) Seed wind Wind x1000 -
Garrison Command 20 (33) 7 (5) Seed wind Wind x2000 -
Water Quay Water Ward 15 (30) 6 (6) Seed water Water x1000 -
Water Passage 16 (32) 6 (6) Seed water Water x2000 Yes
Fire Wall Fire Ward 9 (28) 5 (5) Seed fire Fire x1000 Yes
Fire Front 13 (32) 7 (6) Seed fire Fire x2000 -

Achievements & Rewards[]

Icon Details Reward
BronzeAchievement Icon Chapter Three, Part Two Cleared!
Clear the second part of Chapter Three: Chaos and the Crown
Icon Summon Ticket Summon Ticket
SilverAchievement Icon Chapter Three, Part Two Complete!
Conquer all areas in the second part of Chapter Three: Chaos and the Crown
Icon Summon Ticket Summon Ticket

Icon Crystal Crystal x3

Icon Crystal Crystal x5

Fiends[]

Common Fiends Sub-Bosses Wandering Bosses
New Fiends Returning Fiends
Advertisement