Category:Ability Card Batch II
The second set of Ability Cards that was released on August 13th, 2016.
New Ability Cards Lineup[edit | edit source]
The new Ability Cards consist of three Fast Learner Cards that can only be purchased at the Ability Shop, and 15 Normal Cards which can be acquired either through purchase or from a Summon.
Fast Learner Cards[edit | edit source]
- What is a Fast Learner Card?
Fast Learner Cards cannot be augmented, but instead start with their Ability Level at max . They're valuable since they can immediately make a powerful contribution as soon as they're acquired. The three new cards added in this update each have additional effects that weaken opponents, making it even easier to finish battles.
- Ability: Crush Armor
- Warrior ability - Single-target water attack. Adds Debarrier (lowers Defense).
- Magus Sisters
- Ability: Delta Attack
- Ranger ability - Single-target earth attack. Adds Slow (lowers actions per turn).
- Mage ability - Area wind attack. Adds Stun (prevents action).
Normal Cards[edit | edit source]
This set contains "force" type ability cards. For several turns after using a "force" card, the player will only draw orbs of the corresponding element and will gain resistance to the opposing element. Correct usage of force cards can quickly turn battles in your favor.
- Ability: Ice Sword
- Warrior ability - Single-target water attack.
- Ability: Ice Blast
- Warrior ability - Cone water attack.
- Ability: Ice Burst
- Warrior ability - Area water attack.
- Ability: Earthfang
- Ranger ability - Single-target earth attack.
- Ability: Earthwave
- Ranger ability - Cone earth attack.
- Ability: Earthdance
- Ranger ability - Area earth attack.
- Ability: Aero
- Mage ability - Single-target wind attack.
- Ability: Aerora
- Mage ability - Cone wind attack.
- Ability: Aeroga
- Mage ability - Area wind attack.
- Ability: Drain
- Attacks and Ultimates restore HP.
- Ability: Flameforce
- Only draw fire orbs for several turns. Adds water resistance.
- Ability: Iceforce
- Only draw water orbs for several turns. Adds fire resistance.
- Ability: Windforce
- Only draw wind orbs for several turns. Adds earth resistance.
- Ability: Earthforce
- Only draw earth orbs for several turns. Adds wind resistance.
- Ability: Debarrier
- Lowers target's Defense for several turns.
Pages in category "Ability Card Batch II"
The following 18 pages are in this category, out of 18 total.