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!Cards Exp. Chart

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The following is a table calculating the amount of experience required to raise an ability card to its maximum level.

Level EXP Cumulative EXP
1→2 500 500
2→3 600 1100
3→4 750 1850
4→5 950 2800
5→6 1200 4000
6→7 1500 5500
7→8 1851 7351
8→9 2253 9604
9→10 2706 12310
10→11 3210 15520
11→12 3766 19286
12→13 4374 23660
13→14 5034 28694
14→15 5746 34440
15→16 6511 40951
16→17 7329 48280
17→18 8200 56480
18→19 9124 65604
19→20 10102 75706
20→21 11134 86840
21→22 12220 99060
22→23 13360 112420
23→24 14555 126975
24→25 15805 142780
25→26 17110 159890
26→27 18470 178360
27→28 19886 198246
28→29 21358 219604
29→30 22886 242490
30→31 24470 266960
31→32 26111 293071
32→33 27809 320880
33→34 29564 350444
34→35 31376 381820
35→36 33246 415066
36→37 35174 450240
37→38 37160 487400
38→39 39204 526604
39→40 41307 567911
40→41 43469 611380
41→42 45690 657070
42→43 47970 705040
43→44 50310 755350
44→45 52710 808060
45→46 55170 863230
46→47 57690 920920
47→48 60271 981191
48→49 62913 1044104
49→50 65616 1109720
50→51 68380 1178100
51→52 71206 1249306
52→53 74094 1323400
53→54 77044 1400444
54→55 80056 1480500
55→56 83131 1563631
56→57 86269 1649900
57→58 89470 1739370
58→59 92734 1832104
59→60 96062 1928166
60→61 99454 2027620
61→62 102910 2130530
62→63 106430 2236960
63→64 110015 2346975
64→65 113665 2460640
65→66 117380 2578020
66→67 121160 2699180
67→68 125006 2824186
68→69 128918 2953104
69→70 132896 3086000
70→71 136940 3222940
71→72 141051 3363991
72→73 145229 3509220
73→74 149474 3658694
74→75 153786 3812480
75→76 158166 3970646
76→77 162614 4133260
77→78 167130 4300390
78→79 171714 4472104
79→80 176367 4648471
80→81 181089 4829560
81→82 185880 5015440
82→83 190740 5206180

Formula[edit | edit source]

The experience required for any level can be computed by:

-- Initialize the first two values.
local exps = {500, 600}

-- @param n - current card level
-- @return  - EXP required to level up
local function exp(n)
    if n < 1 then
        return 0
    elseif exps[n] == nil then
        exps[n] = exp(n-1) * 2 - exp(n-2) + math.floor((n+1)/4) + 49
    end
    return exps[n]
end

return exp

Egg[edit | edit source]

When an Egg card is used as fusion fodder, it grants twice the amount of EXP invested and an additional 3000 (i.e. output = input * 2 + 3000). For example, an Egg requires 2578020 total EXP to reach level 66. Fusing this Lv.66 Egg will provide 5159040 EXP (2578020*2 + 3000). That is enough to level a card from 1 to 82 (5015440 EXP).

References[edit | edit source]