Mobius Final Fantasy Wiki
Advertisement

Card Augmentation allows a player to increase the rarity of Cards. This feature is unlocked after the completion of Chapter 1: Blank Slate.
Augmentation grants a number of bonuses including:

  • increasing the Ability Card's max level
  • increasing the Ability's max level
  • increasing the number (and potency) of the card's skillseeds
  • lowering the orb cost

Once a card has been augmented, it will always appear in its augmented form. For example, Dust Soldier (Fire) is a ★1 Card found early in Chapter 1. Once it is augmented (using two Fiery Gems), it grows to ★2. Whenever a player obtains a new Dust Soldier (Fire) card, it will always be at ★2. Other than the materials and Gil needed, the process does not require the card to be maxed out.

Augmentation for Offensive and Support type cards differ slightly in the Materials required.

Most Fast Learner Cards (indicated by the plus after the rarity, e.g. ★3+) can not be augmented and are only available with the given rarity in the Ability Shop. Some exceptions are Fast Learner cards obtained from events (e.g. Terra Battle: Symphony of Reverie).

Cost and Effects[]

Fiends[]

Card
Rarity
Gil needed
to Augment
Materials needed
to Augment
Skillseeds
(Base)
Skillseeds
(Max)
Ability Lv.
(Max)
Orb Cost Ability
Prefix
★1 Icon Gil Gil x3000 ★2 Material x1
★2 Material x1
4 8 2 Normal +1 Lesser
★2 Icon Gil Gil x9000 ★2 Material x1
★3 Material x1
5 10 4 Normal Lesser
★3 Icon Gil Gil x200,000 ★2 Materials x3
★3 Materials x2
6 18 6 Normal - -
★4 N/A N/A 7 28 8 Normal - -

Offensive Abilities[]

Card
Rarity
Gil needed
to Augment
Materials needed
to Augment
Skillseeds
(Base)
Skillseeds
(Max)
Ability Lv.
(Max)
Orb Cost Ability
Prefix
★3 Icon Gil Gil x200,000 Icon Growstar Growstar★4 x2 6 18 6 Normal - -
★4 Icon Gil Gil x1,200,000 Icon Gigantuar Bulb Gigantuar Bulb★3 x1
Pneumas x3
★3 Materials x1
7 28 8 Normal -1 - -
★5 N/A N/A 8 56 10 Normal -1 - -

Support Abilities[]

Card
Rarity
Gil needed
to Augment
Materials needed
to Augment
Skillseeds
(Base)
Skillseeds
(Max)
Ability Lv.
(Max)
Orb Cost Ability
Prefix
★1 Icon Gil Gil x3000 Four ★2/★3 Materials 4 8 2 3 Orbs Lesser
★2 Icon Gil Gil x9000 Five ★2/★3 Materials 5 10 3 3 Orbs Lesser
★3 Icon Gil Gil x200,000 Icon Growstar Growstar★4 x2 6 18 4 2 Orbs - -
★4 Icon Gil Gil x1,200,000 Icon Gigantuar Bulb Gigantuar Bulb★3 x2
Pneumas x2
★3 Material x1
7 28 5 2 Orbs - -
★5 N/A N/A 8 56 6 2 Orbs - -

Supreme Abilities[]

Card
Rarity
Gil needed
to Augment
Materials needed
to Augment
Skillseeds
(Base)
Skillseeds
(Max)
Ability Lv.
(Max)
Orb Cost Ability
Prefix
★4 Icon Gil Gil x1,200,000 Icon Growstar Growstar★4 x2 7 28 8 Normal -1 - -
★5 N/A N/A 8 56 10 Normal -1 - -

Sicarius Abilities[]

Card
Rarity
Gil needed
to Augment
Materials needed
to Augment
Skillseeds
(Base)
Skillseeds
(Max)
Ability Lv.
(Max)
Orb Cost Ability
Prefix
★3 Icon Gil Gil x200,000 ★3 Jewels x2
Prismatic Jewel3 Icon Prismatic Jewel★3 x1
★4 Jewels x2
6 18 4 4 Orbs - -
★4 Icon Gil Gil x1,200,000 ★4 Jewels x2
Prismatic Jewel4 Icon Prismatic Jewel★4 x1
★5 Jewels x2
7 28 8 3 Orbs - -
★5 N/A N/A 8 40 10 3 Orbs - -

Materials[]

A selection of materials can be bought from Daily Deals in the Item Shop. Each day the selection of available materials centers around one element, based on the day of the week.

You can also go to the Yggdrasil: Materials region to obtain a guaranteed drop of 1-3 of the specific material you're looking for.

Name Element Rarity Monster Name Item Shop Cost Where to Find
Icon Fiery Gem Fiery Gem★2 [FIRE]Fire ★2 Red Dragon Icon Magicite Magicite x150 Chapter 1: Blank Slate

Chapter 4 Prologue: A New Light - Fire Trial 3

Yggdrasil: Materials - Fiery Gems

Icon Molten Core Molten Core★3 [FIRE]Fire ★3 Idol Head Icon Magicite Magicite x250 Chapter 4 Prologue: A New Light - Fire Trial 4

Yggdrasil: Materials - Molten Cores

Icon Shadowy Wing Shadowy Wing★3 [FIRE]Fire ★3 Shadow Dragon Icon Magicite Magicite x250 Chapter 3: Chaos and the Crown, Part 1

Chapter 4 Prologue: A New Light - Origin of Fire

Yggdrasil: Materials - Shadowy Wings

Icon Adaman Shell Adaman Shell★2 [WATER]Water ★2 Adamantoise Icon Magicite Magicite x150 Chapter 1: Blank Slate

Chapter 4 Prologue: A New Light - Water Trial 3

Yggdrasil: Materials - Adaman Shells

Icon Serrated Scythe Serrated Scythe★2 [WATER]Water ★2 Killer Mantis Icon Magicite Magicite x150 Chapter 2: Hope and Prophecy

Chapter 4 Prologue: A New Light - Water Trial 4

Yggdrasil: Materials - Serrated Scythes

Icon Beast Horn Beast Horn★3 [WATER]Water ★3 Behemoth Icon Magicite Magicite x250 Chapter 3: Chaos and the Crown, Part 1

Chapter 4 Prologue: A New Light - Origin of Water

Yggdrasil: Materials - Beast Horns

Icon Verdant Claw Verdant Claw★2 [WIND]Wind ★2 Treant Icon Magicite Magicite x150 Chapter 1: Blank Slate

Chapter 4 Prologue: A New Light - Wind Trial 3

Yggdrasil: Materials - Verdant Claws

Icon Cursed Feather Cursed Feather★3 [WIND]Wind ★3 Cockatrice Icon Magicite Magicite x250 Chapter 1: Blank Slate

Chapter 4 Prologue: A New Light - Sky's Void

Yggdrasil: Materials - Cursed Feathers

Icon Wildbloom Wildbloom★3 [WIND]Wind ★3 Ochu Icon Magicite Magicite x250 Chapter 4 Prologue: A New Light - Origin of Wind

Yggdrasil: Materials - Wildblooms

Icon Blighted Feelers Blighted Feelers★2 [WIND]Wind ★2 Mindflayer Icon Magicite Magicite x150 Chapter 2: Hope and Prophecy

Chapter 4 Prologue: A New Light - Wind Trial 4

Yggdrasil: Materials - Blighted Feelers

Icon Emet Stone Emet Stone★2 [EARTH]Earth ★2 Mighty Golem Icon Magicite Magicite x150 Chapter 4 Prologue: A New Light - Earth Trial 3

Yggdrasil: Materials - Emet Stones

Icon Burning Stinger Burning Stinger★2 [EARTH]Earth ★2 Diremite Icon Magicite Magicite x150 Chapter 2: Hope and Prophecy

Chapter 4 Prologue: A New Light - Earth Trial 4

Yggdrasil: Materials - Burning Stingers

Icon Unliving Soul Unliving Soul★3 [EARTH]Earth ★3 Imperial Lich
Miasmatic Lich
Dyadic Lich
Icon Magicite Magicite x250 Chapter 4 Prologue: A New Light - Martial Steps

Yggdrasil: Materials - Unliving Souls

Icon Smelly Spines Smelly Spines★3 [EARTH]Earth ★3 Great Malboro Icon Magicite Magicite x250 Chapter 4 Prologue: A New Light - Origin of Earth

Yggdrasil: Materials - Smelly Spines

Icon Light Shard Light Shard★2 [LIGHT]Light ★2 [LIGHT]light-based fiends Icon Magicite Magicite x150 Chapter 4 part 1 - True Harmony/Gate of the Blessed

Pleiades Lagoon (Thursdays)

Yggdrasil: Materials - Light Shards

Icon Light Fragment Light Fragment★2 [LIGHT]Light ★2 [LIGHT]light-based fiends Icon Magicite Magicite x150 Yggdrasil: Materials - Light Fragments
Icon Light Gem Light Gem★3 [LIGHT]Light ★3 [LIGHT]light-based fiends Icon Magicite Magicite x250 Yggdrasil: Materials - Light Gems
Icon Dark Shard Dark Shard★2 [DARK]Dark ★2 [DARK]dark-based fiends Icon Magicite Magicite x150 Chapter 4: Doubt and Illusion, Part 1 - Eternal Dark, Gate of the Cursed

Chapter 4: Doubt and Illusion, Part 2 - Crystal Chamber

Pleiades Lagoon (Mondays)

Yggdrasil: Materials - Dark Shards

Icon Dark Fragment Dark Fragment★2 [DARK]Dark ★2 [DARK]dark-based fiends Icon Magicite Magicite x150 Yggdrasil: Materials - Dark Fragments
Icon Dark Gem Dark Gem★3 [DARK]Dark ★3 [DARK]dark-based fiends Icon Magicite Magicite x250 Chapter 4: Doubt and Illusion, Part 2 - Teleport Stone Shrine

Yggdrasil: Materials - Dark Gems

Icon Growstar Growstar★4 x1 [NONE]None ★4 (rewards and treasures) Icon Magicite Magicite x1500 N/A
Icon Growstar Growstar★4 x4 Icon Magicite Magicite x5400 N/A
Icon Gigantuar Bulb Gigantuar Bulb★3 [NONE]None ★3 (rewards and treasures) Icon Gil Gil x6,000,000

Icon Magicite Magicite x400

Gigantuar Summon (5.8% chance)

Gigantuar Terrace: Regrowth (rare)

Item Shop (Saturdays for Gil, Sundays for Magicite)

Icon Dark Pneuma Dark Pneuma★4 [DARK]Dark ★4 (rewards and treasures) Icon Magicite Magicite x400 Pleiades Lagoon (Mondays)
Icon Fire Pneuma Fire Pneuma★4 [FIRE]Fire Pleiades Lagoon (Tuesdays)
Icon Water Pneuma Water Pneuma★4 [WATER]Water Pleiades Lagoon (Wednesdays)
Icon Light Pneuma Light Pneuma★4 [LIGHT]Light Pleiades Lagoon (Thursdays)
Icon Wind Pneuma Wind Pneuma★4 [WIND]Wind Pleiades Lagoon (Fridays)
Icon Earth Pneuma Earth Pneuma★4 [EARTH]Earth Pleiades Lagoon (Saturdays)

Materials - Sicarius[]

Name Element Rarity Monster Name Item Shop Cost Farm Encounters/Wandering Boss
Red Jewel3 Icon Red Jewel★3 x1 [FIRE]Fire ★3 Item Exchange Ring of Braves - Ifrit (Sicarius)
Blue Jewel3 Icon Blue Jewel★3 x1 [WATER]Water Ring of Braves - Shiva (Sicarius)
Green Jewel3 Icon Green Jewel★3 x1 [WIND]Wind Ring of Braves - Odin (Sicarius)
Yellow Jewel3 Icon Yellow Jewel★3 x1 [EARTH]Earth Ring of Braves - Hashmal (Sicarius)
White Jewel3 Icon White Jewel★3 x1 [LIGHT]Light Ring of Braves - Ultima (Sicarius)
Black Jewel3 Icon Black Jewel★3 x1 [DARK]Dark Ring of Braves - Anima (Sicarius)
Prismatic Jewel3 Icon Prismatic Jewel★3 x1 [PRISMATIC]Prismatic Ring of Braves
Red Jewel4 Icon Red Jewel★4 x1 [FIRE]Fire ★4 Item Shop
Item Exchange
Icon Magicite Magicite x500 Ring of Braves - Ifrit (Sicarius)
Blue Jewel4 Icon Blue Jewel★4 x1 [WATER]Water Ring of Braves - Shiva (Sicarius)
Green Jewel4 Icon Green Jewel★4 x1 [WIND]Wind Ring of Braves - Odin (Sicarius)
Yellow Jewel4 Icon Yellow Jewel★4 x1 [EARTH]Earth Ring of Braves - Hashmal (Sicarius)
White Jewel4 Icon White Jewel★4 x1 [LIGHT]Light Ring of Braves - Ultima (Sicarius)
Black Jewel4 Icon Black Jewel★4 x1 [DARK]Dark Ring of Braves - Anima (Sicarius)
Prismatic Jewel4 Icon Prismatic Jewel★4 x1 [PRISMATIC]Prismatic ★4 Item Exchange Ring of Braves

Light and Dark Materials[]

The drops for the Light and Dark Materials differ a bit from the usual way, where you only have one fiend of the same element which drops the material. Here in general we will have a set of fiends that drop different types of materials based on their "name" and the element of the material is based on the element of the fiend. There will be in sum 12 types of fiend-"names" crossed with the 6 elements, but not every combination exists as a fiend, so each "name" only belongs to 3 possible elements. So Shadow Mage, Shadow Scout, Shadow Fencer, Shadow Warlock, Shadow Ranger and Shadow Fighter as "names" makes the dropped material a fragment, while Shadow Adept, Shadow Viking, Shadow Paladin, Shadow Hermit, Shadow Hunter and Shadow Knight as "names" makes the dropped material a gem. Now if the element of the fiend is [FIRE]Fire, [WATER]Water or [LIGHT]Light the element of the dropped material will be [LIGHT]Light; if the element of the fiend is [WIND]Wind, [EARTH]Earth or [DARK]Dark the element of the dropped material will be [DARK]Dark. That means that for example a Shadow Mage will drop a fragment, if it is a Shadow Mage (Water) it will be a Light Fragment, but if it is a Shadow Mage (Earth) it will be a Dark Fragment. This leads us to the following table with only the possible combinations which are available as possible fiends.

  • The announced zones are locations the associated fiend is marked as the boss of this zone. This only will happen if the chapter/region this zone belongs to is completely cleared because only then the fiends will be set as the bosses of this zone. There will be many more places where these fiends will appear, but these will be random encounters so nobody can predict them. Also you can meet the fiends in the [LIGHT]Light and [DARK]Dark islands of Pleiades Lagoon.
[LIGHT]Light [DARK]Dark
[FIRE]Fire [WATER]Water [LIGHT]Light [WIND]Wind [EARTH]Earth [DARK]Dark
Shard ★2 Chapter IV: Doubt and Illusion, Part 1 Hell Claw Ranger True Harmony
Gate of the Blessed
n/a n/a n/a n/a n/a
Atomos Mage n/a n/a n/a n/a Eternal Dark
Gate of the Cursed
n/a
Chapter IV: Doubt and Illusion, Part 2 Storm Dragon Warrior n/a n/a n/a Crystal Chamber n/a n/a
Fragment ★2 Chapter IV: Doubt and Illusion, Part 1 Shadow Mage Mage n/a Enlightened Triad n/a n/a Veiled Triad Sky Crystal Chamber
Shadow Scout Ranger Trials of Dawn Shinegate Light Crystal Chamber n/a n/a n/a
Shadow Fencer Warrior n/a n/a n/a Darkgate Nighthaze Trials [Dark Crystal Chamber
Chapter IV: Doubt and Illusion, Part 2 Shadow Warlock Mage n/a Fighter's Boneyard 3 n/a n/a Fighter's Boneyard 1 Dark Cloister 2
Shadow Ranger Ranger n/a Mage's Indolence 1 n/a n/a Mage's Indolence 3 Deep Shadows
Shadow Fighter Warrior n/a Ranger's Wastes 3 n/a n/a Ranger's Wastes 1 Dark Cloister 1
Gem ★3 Chapter IV: Doubt and Illusion, Part 1 Shadow Adept Mage Hollow Orb n/a Path of the Earth 1 Ghost Orb n/a n/a
Shadow Viking Ranger n/a n/a n/a Spector Orb Void Orb Path of the Earth 2
Shadow Paladin Warrior Nullorb Demon Orb Path of the Earth 3 n/a n/a n/a
Chapter IV: Doubt and Illusion, Part 2 Shadow Hermit Mage Ranger's Last Step n/a Dark Cloister 2 Ranger's Wastes 2 n/a n/a
Shadow Hunter Ranger Fighter's Boneyard 2 n/a Deep Shadows Fighter's Last Stand n/a n/a
Shadow Knight Warrior Mage's Last Breath n/a Dark Cloister 1 Mage's Indolence 2 n/a n/a
Marilith Ranger Although it is a fire based fiend it seems to act like a dark fiend too. So it drops a dark card and dark material: Teleport Stone Shrine
Advertisement