Act 1, Final Chapter: Closing the Loop
|“||The true form of the tiamat, one of Chaos's lieutenants.||„|
|~ In-game description|
At the beginning of battle, the Archtiamat casts Aegis of Discord to weaken you and apply a strong defensive barrier. This can be removed by breaking it, which will also restore its Wind affinity. It also casts Tri-Barrier, which gives it some elemental protection from three of the elements. These can be broken down by casting spells of the opposite element at it, or waiting out the 4 turns until they expire.
Its attacks seem fairly simple, but they hit extremely hard... and repeatedly. Coupled with the Tri-Barrier protections, it's a formidable enemy and rightfully the strongest of Chaos' lieutenants.
The Archtiamat gets 3-4 actions per turn.
Skillset[edit | edit source]
|Aegis of Discord||pre-emptive action. Changes to no element |
Unguard, Debilitate for 8 turns
Raises Ward of Chaos (25% damage protection)
|Tri-Barrier||pre-emptive action. |
Raises Tri-Barrier Fire, Tri-Barrier Water,
and Tri-Barrier Wind for 4 turns.
|Attack||strong Wind physical damage|
|Absorb Strength|| Debrave on you for 3 turns, |
Brave on itself
|Absorb Magic|| Curse on you for 3 turns, |
Faith on itself
|Firaga||medium Fire damage|
|Blizzaga||medium Water damage|
|Aeroga||medium Wind damage|
|Chaotic Lockout||locks out your most commonly used element?|
Encounters[edit | edit source]
Archtiamat can appear as an enemy in the following:
|Act 1 Final Chapter: Closing the Loop||
|Chaos Vortex||Lv. 40: The Ultimate Extreme|
|Act 1 Story Digest Chapters 7 and 8: Hope and Finality||Archtiamat's Lair|
|A Warrior's Feast, Part 2||Archtiamat's Last Stand|