Act 1, Final Chapter: Closing the Loop
|“||The true form of the marilith, one of Chaos's lieutenants.||„|
|~ In-game description|
The Archmarilith is naturally Immune to Slow and Immune to Debarrier. At the beginning of battle, the Archmarilith casts Aegis of Discord to weaken you and apply a strong defensive barrier. This can be removed by breaking her.
Her attacks are fairly mundane, but hit HARD.
In more difficult circumstances, when the Archimarilith hits 50% HP, she will raise a Perfect Defense for a turn to recover from Break.
The Archlich gets 3-4 actions per turn.
Skillset[edit | edit source]
|Aegis of Discord||pre-emptive action. changes to no element |
Debarrier, Debilitate for 8 turns
Raises Ward of Chaos (25% damage protection)
|Attack||basic Fire damage|
|Sweep||single Fire attack, Stun for 2 actions|
|Painga||heavy Dark damage|
|Firaga||heavy Fire damage|
|Firaja||heavy Fire damage, removes Fire orbs|
|Heatwave||3-strike Fire attack|
|Chaotic Lockout||locks out your most commonly used element?|
|Gehenna Blades||Extreme multi-strike Fire/Dark attack|
|Steel Stance||3-strike extreme Fire damage (takes 2 actions)|
Encounters[edit | edit source]
Archmarilith can appear as an enemy in the following:
|Act 1 Final Chapter: Closing the Loop||
|Chaos Vortex||Lv. 40: The Ultimate Extreme|
|Act 1 Story Digest Chapters 7 and 8: Hope and Finality||Archmarilith's Lair|
|A Warrior's Feast, Part 2||Archmarilith's Last Stand|