FFXII: Light of the Skies
|Enemy Size||Small, Medium|
|Drops||Alraune King (Card)|
Alraune King is one of the special Mandragora Fiends in Mobius Final Fantasy, appearing as a special foe during the Light of the Skies event. They come from the world of Final Fantasy XII, and are frequently seen with the Judge Magister. Mandragoras come in packs, sometimes of all the same type, more usually in a variety of types. They are status-boosting support fiends.
Mandragoras come in two sizes: the regular small ones, and the large "leader" versions. Their actions are slightly different on that basis.
At the beginning of their battle, they will each cast a boon on the leader of their group -- either a large Mandragora, or a regular Palamecian fiend that's joining them. Since most fights will have 3-6 small Mandragoras, the leader will stack with a number of different boons, making them much more formidable.
If its break gauge is damaged, the Mandragora may shift into Siesta mode. During this time it takes a nap, gains Break Defense Up, and heals part of its break gauge.
On the second turn, the large Mandragora leaders will invoke Group Focus as their last action. The Mandragoras will each gain a rising aura, signalling the coming attack. The smaller ones join in, with an extra Compost state as their last action. At the start of the next turn, the leader will unleash a flurry of attacks, based on the number and elements of Mandragoras alive at that point (including itself), finishing with a Final Harvest attack. So, for example, if a large Topstalk is there with a small Topstalk, 1 Alraune King and 1 Pumpkin Star, then the attack will consist of 2 Summer Prominence, 1 Winter Snowstorm, 1 Autumn Meteor, and a finishing Final Harvest.
Mandragoras get two actions per turn.
Skillset[edit | edit source]
|Surgical Waltz||pre-action: Snipe for 6 turns, cast on the leader.|
|Heroic March||pre-action: Brave for 6 turns, cast on the leader.|
|Stoic Elegy||pre-action: Wall for 6 turns, cast on the leader.|
|Enduring Blues||pre-action: Barrier for 6 turns, cast on the leader.|
|Furious Salsa||pre-action: Berserk for 6 turns, cast on the leader.|
|Speed Rock||pre-action: Haste for 6 turns, cast on the leader.|
|Osmotic Gospel||pre-action: Faith for 6 turns, cast on the leader.|
|Mending Serenade||pre-action: Regen for 6 turns, cast on the leader.|
|Attack||normal physical damage|
|Blizzard||normal Water magic damage|
|Blizzaga||medium Water magic damage|
|Siesta||Break Defense Up, restores some Break gauge (Break Over)|
|Compost: Water||Small HP recovery. Part of the leader's Group Focus|
|Group Focus||Start of group multi-strike action. Heals some Break gauge. |
Large "leader" fiends only -- see above.
|Summer Prominence||heavy Fire magic damage|
|Winter Snowstorm||heavy Water magic damage|
|Spring Tempest||heavy Wind magic damage|
|Autumn Meteor||heavy Earth magic damage|
|Final Harvest||heavy Water magic damage|
Encounters[edit | edit source]
Alraune King can appear as an enemy in the following: