Albion Plateau

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4th Exploration region.jpg
These highlands are a place of many trials, but also of hot springs that offer precious warmth. A princess is rumored to have been held captive in this region long ago.
~ In-Game Description

Albion Plateau is the fourth exploration region that the Warrior of Light visits in Mobius Final Fantasy. A side story is given here, but the main purpose for the region is to offer a place to "farm" specific enemy Ability Cards to raise the spell levels on your abilities, and to collect skillseeds for unlocking new skills in your Jobs.

The region was released on May 2, 2017, and expired on Dec 17, 2018 as part of the app streamlining for Act 2.

Skillseed Bonus[edit | edit source]

During each day of the week in Albion Plateau, a different elemental Skillseed has an increased drop rate. This makes it easier for players to obtain more of them during that day.

Weeekday Seed With Bonus
Monday Seed dark.pngDark
Tuesday Seed fire.pngFire
Wednesday Seed water.pngWater
Thursday Seed light.pngLight
Friday Seed wind.pngWind
Saturday Seed earth.pngEarth
Sunday Seed prismatic.pngAll

Locations[edit | edit source]

Albion Plateau map.jpg

The region is sectioned into a series of "Battle Runs", with increasing difficulties. Once past the initial spaces, each area tends to offer one specific enemy. The areas also come with built-in ailments, but as each Battle Run is completed, these shift to the corresponding boons instead.

It could be accessed from the World Map once you finished Act 1, Chapter 2: Hope and Prophecy.

Fiends in this region drop only ability cards. They will not drop materials for augmentation.

Journey to Whitegarden[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Lovers' Way 6 4 - [DARK] Dark fiends Starting Point
Swain's Beach 5 3 - [LIGHT] Light fiends
Lonely Road 5 3 Icon Phoenix Down.png Phoenix Down x1 [DARK] Dark fiends Area Status: Bio (effect).png Bio
Dark Mound 12 (9) 3 (6) Icon Elixir.png Elixir x1 Boss Dark.png Cursed Wall Area Status: Bio (effect).png Bio
Amor Shore 8 3 - [LIGHT] Light fiends Locked: Conquer Dark Mound
Whitegarden 5 4 Icon Crystal.png Crystal x2
Icon Phoenix Down.png Phoenix Down x1
[WATER] Water fiends

After conquering Dark Mound, locations with Bio (effect).png Bio status are transformed to Regen (effect).pngRegen status.

Novice Battle Runs[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Snowman Fields 5 3 - [LIGHT] Light fiends
Devotee's Way 5 3 - [DARK] Dark fiends Area Status: Debrave (effect).png Debrave
Inamorata Hill 8 (9) 5 (3) MetalGigantuar3 Icon.png Metal Gigantuar ★3
Seed fire.pngFire x2000
Seed water.pngWater x2000
Boss Fire.png Hell Claw Area Status: Debrave (effect).png Debrave
Tundra Gardens 5 3 - [LIGHT] Light fiends Area Status: Debrave (effect).png Debrave

Return to Whitegarden after conquering Inamorata Hill to obtain Icon Novice Run 1 Badge.png Novice Run 1 Badge. Doing so also transforms locations with Debrave (effect).png Debrave status to Brave (effect).pngBrave status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Vida Precipice 5 3 - [DARK] Dark fiends Locked: Use Icon Novice Run 1 Badge.png Novice Run 1 Badge
Area Status: Curse (effect).png Curse
Sacrificial Path 8 3 - [LIGHT] Light fiends Area Status: Curse (effect).png Curse
Permafrost Basin 8 4 (3) Gigantuar3 Icon.png Gigantuar ★3
Seed wind.pngWind x2000
Seed light.pngLight x2000
Boss Earth.png Atomos Area Status: Curse (effect).png Curse
Torto Flats 8 3 - [DARK] Dark fiends Locked: Use Icon Novice Run 1 Badge.png Novice Run 1 Badge
Area Status: Curse (effect).png Curse
Icy Woods 8 3 - [LIGHT] Light fiends Area Status: Curse (effect).png Curse
Bleak Plains 8 (9) 4 (3) Gigantuar3 Icon.png Gigantuar ★3
Seed earth.pngEarth x2000
Seed dark.pngDark x2000
Boss Wind.png Storm Dragon Area Status: Curse (effect).png Curse

Return to Whitegarden after conquering Permafrost Basin and Bleak Plains to obtain the Icon Novice Badge.png Novice Badge. Doing so also transforms locations with Curse (effect).png Curse status to Faith (effect).pngFaith status.

Adept Battle Runs[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Alabaster Cabin 5 4 Icon Crystal.png Crystal x2
Icon Elixir.png Elixir x1
[EARTH] Earth fiends Locked: Use Icon Novice Badge.png Novice Badge
Albionite Snowfields 6 4 - [LIGHT] Light fiends Area Status: Dark Lockout (effect).png Dark Lockout
Snowblind Crossroads 6 4 - [FIRE] Fire fiends Area Status: Water Lockout (effect).png Water Lockout
Bjell Valley 8 4 (3) Gigantuar4 Icon.png Gigantuar ★4 Boss Fire.png Red Dragon Area Status: Water Lockout (effect).png Water Lockout
Nascina Tunnels 8 4 (3) Gigantuar4 Icon.png Gigantuar ★4
Seed fire.pngFire x5000
Seed earth.pngEarth x5000
Boss Fire.png Shadow Dragon Area Status: Water Lockout (effect).png Water Lockout

Return to Alabaster Cabin after conquering Nascina Tunnels to obtain Icon Adept Run 1 Badge.png Adept Run 1 Badge. Doing so also transforms locations with Dark Lockout (effect).png Dark Lockout status to Darkforce (effect).pngDarkforce status and locations with Water Lockout (effect).png Water Lockout status to Iceforce (effect).pngIceforce status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Zangra Slopes 6 4 - [WATER] Water fiends Locked: Use Icon Adept Run 1 Badge.png Adept Run 1 Badge
Area Status: Fire Lockout (effect).png Fire Lockout
Slush Pile 8 4 (3) Icon Phoenix Down.png Phoenix Down x1 Boss Water.png Adamantoise Area Status: Fire Lockout (effect).png Fire Lockout
Alpen Road 7 (8) 3 Icon Elixir.png Elixir x1 Boss Water.png Killer Mantis Area Status: Fire Lockout (effect).png Fire Lockout
Belgrissi Peak 8 (9) 4 (3) Icon Ability Ticket.png Ability Ticket x1
Seed water.pngWater x5000
Seed dark.pngDark x5000
Boss Water.png Behemoth Area Status: Fire Lockout (effect).png Fire Lockout

Return to Alabaster Cabin after conquering Belgrissi Peak to obtain Icon Adept Run 2 Badge.png Adept Run 2 Badge. Doing so also transforms locations with Fire Lockout (effect).png Fire Lockout status to Flameforce (effect).pngFlameforce status.

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Snowball Park 6 4 - [DARK] Dark fiends Locked: Use Icon Adept Run 2 Badge.png Adept Run 2 Badge
Area Status: Light Lockout (effect).png Light Lockout
Piaz Hollows 8 3 - [DARK] Dark fiends
Frostbite Bridge 8 3 - [DARK] Dark fiends
Frostwyrm Gills 6 4 - [EARTH] Earth fiends Area Status: Wind Lockout (effect).png Wind Lockout
Frozen Ravine 8 (9) 4 (3) MetalGigantuar4 Icon.png Metal Gigantuar ★4 Boss Earth.png Diremite Area Status: Wind Lockout (effect).png Wind Lockout
Rimetop 9 (10) 5 (3) Icon Ability Ticket.png Ability Ticket x1
Seed light.pngLight x5000
Boss Earth.png Great Malboro Area Status: Wind Lockout (effect).png Wind Lockout
Pale Path 6 4 - [WIND] Wind fiends Area Status: Earth Lockout (effect).png Earth Lockout
Icicle Crevasse 8 4 (3) MetalGigantuar4 Icon.png Metal Gigantuar ★4 Boss Wind.png Treant Area Status: Earth Lockout (effect).png Earth Lockout
Pillar of Frost 8 (9) 4 (3) Icon Ability Ticket.png Ability Ticket x1
Seed wind.pngWind x5000
Boss Wind.png Mindflayer Area Status: Earth Lockout (effect).png Earth Lockout

Return to Alabaster Cabin after conquering Rimetop and Pillar of Frost to obtain Icon Adept Badge.png Adept Badge. Doing so also transforms locations with Light Lockout (effect).png Light Lockout status to Lightforce (effect).pngLightforce status, with Wind Lockout (effect).png Wind Lockout status to Windforce (effect).pngWindforce status, and with Earth Lockout (effect).png Earth Lockout status to Earthforce (effect).pngEarthforce status.

Master Battle Runs[edit | edit source]

Master Battle Run, Course 1[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Frozen Lodge 5 4 Icon Crystal.png Crystal x2
Icon Elixir.png Elixir x1
Icon Phoenix Down.png Phoenix Down x1
[WIND] Wind boss Locked: Use Icon Adept Badge.png Adept Badge
Zella Gulch 9 5 - [LIGHT] Light boss Area Status: Slump (effect).png Slump
Avalanche Gorge 11 3 - [EARTH]Shadow Mage (Earth) Area Status: Slump (effect).png Slump
Blanc Lake 11 3 Icon Bronze Insignia.png Bronze Insignia x1
Icon Ability Ticket.png Ability Ticket x1
[WIND] Shadow Adept (Wind) Area Status: Slump (effect).png Slump
Asphro Fields 11 3 - [FIRE] Shadow Scout (Fire) Area Status: Slump (effect).png Slump
Bianco Range 11 3 Icon Bronze Insignia.png Bronze Insignia x1
Icon Ability Ticket.png Ability Ticket x1
[WATER] Shadow Scout (Water) Area Status: Slump (effect).png Slump
Snow Hare Gardens 11 3 - [WIND] Shadow Fencer (Wind) Area Status: Slump (effect).png Slump
Flymsulsu Shelf 11 3 Icon Bronze Insignia.png Bronze Insignia x1
Icon Ability Ticket.png Ability Ticket x1
[WATER] Shadow Paladin (Water) Area Status: Slump (effect).png Slump

Return to Frozen Lodge after obtaining the 3 Icon Bronze Insignia.png Bronze Insignias to receive Icon Master Run 1 Badge.png Master Run 1 Badge. Doing so also transforms above locations with Slump (effect).png Slump status to Boost (effect).pngBoost status.

Master Battle Run, Course 2[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Ghastly Hills 11 3 - [FIRE] Shadow Hermit (Fire) Locked: Use Icon Master Run 1 Badge.png Master Run 1 Badge
Area Status: Debilitate
Hoarfrost Way 11 3 Icon Silver Insignia.png Silver Insignia x1
Icon Ability Ticket.png Ability Ticket x1
Icon Phoenix Down.png Phoenix Down x1
[WATER] Shadow Warlock (Water) Area Status: Debilitate (effect).png Debilitate
Chilling Moor 11 3 - [EARTH] Shadow Ranger (Earth) Locked: Use Icon Master Run 1 Badge.png Master Run 1 Badge
Area Status: Debilitate (effect).png Debilitate
White Wolf's Den 11 3 Icon Silver Insignia.png Silver Insignia x1
Icon Ability Ticket.png Ability Ticket x1
Gigantuar4 Icon.png Gigantuar ★4
[WIND] Shadow Hunter (Wind) Area Status: Debilitate (effect).png Debilitate
Upopo Springs 11 3 - [FIRE] Shadow Knight (Fire) Locked: Use Icon Master Run 1 Badge.png Master Run 1 Badge
Area Status: Debilitate (effect).png Debilitate
Cold Front 11 3 Icon Silver Insignia.png Silver Insignia x1
Icon Ability Ticket.png Ability Ticket x1
Gigantuar4 Icon.png Gigantuar ★4
[EARTH] Shadow Fighter (Earth) Area Status: Debilitate (effect).png Debilitate

Return to Frozen Lodge after obtaining the 3 Icon Silver Insignia.png Silver Insignias to receive Icon Master Run 2 Badge.png Master Run 2 Badge. Doing so also transforms locations with Debilitate (effect).png Debilitate status to Snipe (effect).pngSnipe status.

Master Battle Run, Course 3[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Ivory Slope 11 (6) 3 - Boss Water.png Shadow Sorcerer (Water) Locked: Use Icon Master Run 2 Badge.png Master Run 2 Badge
Area Status: Slump (enhanced effect).png Slump
Glacial Fissure 11 (6) 3 - Boss Fire.png Shadow Sorcerer (Fire) Area Status: Slump (enhanced effect).png Slump
Cursed Trail 11 (6) 3 Icon Gold Insignia.png Gold Insignia x1
Icon Ability Ticket.png Ability Ticket x2
Seed light.pngLight x10,000
Seed earth.pngEarth x10,000
Boss Light.png Shadow Sorcerer (Light) Area Status: Slump (enhanced effect).png Slump
Hidden Alcove 11 (6) 3 - Boss Wind.png Shadow Assassin (Wind) Locked: Use Icon Master Run 2 Badge.png Master Run 2 Badge
Area Status: Slump (enhanced effect).png Slump
Path of Shivers 11 (6) 3 - Boss Earth.png Shadow Assassin (Earth) Area Status: Slump (enhanced effect).png Slump
Snow Drake's Chasm 11 (6) 3 Icon Gold Insignia.png Gold Insignia x1
Icon Ability Ticket.png Ability Ticket x2
Seed dark.pngDark x10,000
Seed fire.pngFire x10,000
Boss Dark.png Shadow Assassin (Dark) Area Status: Slump (enhanced effect).png Slump
Melting Gully 11 (6) 3 - Boss Fire.png Shadow Samurai (Fire) Locked: Use Icon Master Run 2 Badge.png Master Run 2 Badge
Area Status: Slump (enhanced effect).png Slump
Frozen Falls 11 (6) 3 - Boss Earth.png Shadow Samurai (Earth) Area Status: Slump (enhanced effect).png Slump
Penguin Grotto 11 (6) 3 Icon Gold Insignia.png Gold Insignia x1
Icon Ability Ticket.png Ability Ticket x2
Seed wind.pngWind x10,000
Seed water.pngWater x10,000
Boss Light.png Shadow Samurai (Light) Area Status: Slump (enhanced effect).png Slump

Return to Frozen Lodge after obtaining the 3 Icon Gold Insignia.png Gold Insignias to receive the Icon Master Badge.png Master Badge. Doing so also transforms above locations with Slump (enhanced effect).png Slump status to Boost (enhanced effect).pngBoost status.

Climb to the Summit[edit | edit source]

Name Stamina
Cost
Battles First Time Reward Enemy Notes
Champions' Campsite 5 4 Icon Crystal.png Crystal x2
Icon Elixir.png Elixir x1
Icon Phoenix Down.png Phoenix Down x1
Fire fiends (Dust, Grudge, Wisps, Bombs) Locked: Use Icon Master Badge.png Master Badge
Snowfeather Crag 12 3 - [EARTH] Subatomos
Umaro Hollow 12 3 Icon Elixir.png Elixir x1 [FIRE] Hell Claw
Icebrand Promontory 12 3 - [WIND] Gale Lizard
Shivan Glacier 12 (7) 3 Icon Summon Ticket.png Summon Ticket x1 Boss Fire.png Marilith Area Status: Slow (effect).png Slow
Valhallan Fields 10 5 Icon Phoenix Down.png Phoenix Down x2 misc fiends Area Status: Slow (effect).png Slow
Chaos Temple 12 (8) 6 (3) Companion Spirit: Hot Springs Echo
Icon Summon Ticket.png Summon Ticket x1
Icon Ability Ticket.png Ability Ticket x9
Icon Crystal.png Crystal x3
Boss Dark.png Demon Wall Area Status: Slow (effect).png Slow

After conquering Chaos Temple, locations with Slow status are transformed to Haste status. This also clears and completes the region and the region bosses respawn.

Achievements & Rewards[edit | edit source]

Icon Details Reward
BronzeAchievement Icon.png Exploration Four Cleared!
Fourth Exploration: Albion Plateau
Icon Summon Ticket.png Summon Ticket
SilverAchievement Icon.png Exploration Four Complete!
Conquer all areas in Fourth Exploration: Albion Plateau
Icon Spirit Ticket.png Spirit Ticket

Fiends[edit | edit source]

Normal Fiends[edit | edit source]

Rare Fiends[edit | edit source]

Sub-Boss Fiends[edit | edit source]

Bosses[edit | edit source]

Reference[edit | edit source]