A SOLDIER's Duel
|“||The courageous have come to Midgar, eager to test their mettle.
Cloud, the Planet's savior, awaits within the tower.
Fell a hero to become one!
★Battle Ranking Event★
|~ In-game description|
A SOLDIER's Duel is a Ranked "battle tower" event offered in October 2019. It features a progressive battle against Cloud Strife.
Event Details[edit | edit source]
- Ranked Event: October 23 - November 1, 2019
- Event type: progressive Tower Battle
How to Participate[edit | edit source]
- Select "A SOLDIER's Duel" from the Act 2 world map -- its own red spot.
- This event is only accessible after a player clears the Runic Temple in Chapter 1
Story[edit | edit source]
Graff, Sophie, and Meia show up at the Mako Reactor... and there's no animosity. Everyone is pleasantly chatting, including the Shinra Soldiers! Graff is greatly confused by this, and asks Wol who he should fight. Wol points to Cloud (Sicarius), who is more than ready to test the mettle of everyone assembled. Game on!
Gameplay[edit | edit source]
Play in this area works through a single chain of levels, from the beginning Outer Midgar area up to the top Ragnarok area. As you work your way around the city, the battles at each level will get progressively harder.
Each area features three skirmishes.
- The first two have mid-difficulty Bosses and common fodder.
- The third is always Cloud.
The new aspect for this challenge is that Cloud gets help from his friends! Cloud starts out his fight by summoning Aerith or Tifa for special "sub-attacks". These are usually boosts to his strength, but may also be very damaging attacks on you. He'll repeat these as his final action on each turn.
Also, Cloud's Ultimate Gauge increases every time he takes damage (but not during Mobius Zone or while he's Broken). As it increases, his attacks get stronger. Once it hits 99, Cloud gains Limit Break status -- his next turn will start with his Ultimate attack, Omnislash ∞. It's a hazard to protect against, but it's also an opportunity, because once he reached full Limit Break status, his defensive stats go way down, making him much easier to damage or break! Take advantage of this!
In a few instances, Cloud does not start with a sub-attack, but instead gets an Ultimate Gauge at 96. He's extremely well protected in this form until he hits Limit Break.
Event Map[edit | edit source]
|“||The blade that saved one planet has come to cleave hope from another. Use all the tricks you have in your arsenal to resist this threat, for none remember the names of those who do not fight.||„|
|~ World Map description|
The region has one path with a staircase up, leading up to the top at the 10th level. You cannot return to previous areas once they've been beaten.
After completing the Ragnarok area, you enter the "Phantasmic Coil" areas. This is a set of 5 areas that repeat in an infinite loop, also with an increasing difficulty with each area finished. On these levels, there is no fifth Rental Card allowed, and if you lose, you cannot use Phoenix Downs to continue.
A Prize of Ability Ticket x5 is handed out for each loop of 5 completed.
There are 20 total areas, including the Phantasmic Coil, shortcut areas, and the Starting area. There are 10 treasure chests. Since the treasure chest in the Phantasmic Coil regenerates on each pass, the region technically cannot be Completed.
Areas[edit | edit source]
|Outer Midgar||-||-||-||(starting point)|
|Battle 1||2||3||Cloud awaits. Fire swarm sighted.|| Elixir x3 |
Phoenix Down x3
|Battle 2||2||3||Cloud awaits. Water swarm sighted.||Fire x200,000 |
|Battle 3||3||3||Cloud awaits. Earth swarm sighted.||Wind x200,000 |
|Battle 4||3||3||Cloud awaits. Light swarm sighted.||Light x200,000 |
Gold Opener x1
|Battle 5||4||3||Cloud awaits. Dark swarm sighted.|| Fire Pneuma |
|Battle 6||4||3||Cloud awaits. Fire swarm sighted.|| Wind Pneuma |
|Battle 7||5||3||Cloud awaits. Water swarm sighted.|| Light Pneuma |
|Battle 8||5||3||Cloud awaits. Earth swarm sighted.|| Mog Amulet★4 |
|Battle 9||6||3||Cloud awaits. Light swarm sighted.|| Gigantuar Bulb★3 |
|Ragnarok||7||3||Cloud awaits. Dark swarm sighted.|| Magicite x300 |
Summon Ticket x3
Ability Ticket x30
Phantasmic Coil[edit | edit source]
The five levels after Ragnarok are set in an infinite loop, with a prize on the completion of the fifth area on each loop. Players cannot use Phoenix Downs to continue the battle if they lose, and the fifth "rental" card is not available.
The skirmishes here have a pre-set collection of fiends, but after the 35th kill they will change to other fiends, and again after the 85th kill. The third skirmish always remains as described.
|Phantasmic Coil (1)||8||3||Cloud awaits. Fire swarm sighted.|
|Phantasmic Coil (2)||Cloud awaits. Water swarm sighted.|
|Phantasmic Coil (3)||Cloud awaits. Earth swarm sighted.|
|Phantasmic Coil (4)||Cloud awaits. Light swarm sighted.|
|Phantasmic Coil (5)||Cloud awaits. Dark swarm sighted.||Ability Ticket x5|
Ranking Rewards[edit | edit source]
Anyone who completes the first level should make it within the top 20,000 players. It will require a run or two through the Phantasmic Coil to breach the top 10,000.
|1 – 50|
|51 – 100|
|101 – 500|
|501 – 1000|
|1001 – 2000|
|2001 – 3000|
|3001 – 5000|
|5001 – 10,000|
|10,001 – 20,000|
|20,001 – 30,000|
|Participation bonus||* Mystic Tablet x10|
Notable Enemies[edit | edit source]
- Guard Hound
- Hedgehog Pie
- Proto-SOLDIER: Sapphire
- Proto-SOLDIER: Diamond
- Proto-SOLDIER: Ultima
- Proto-SOLDIER: Omega
- Guard Scorpion Mk.0
- Guard Scorpion Mk.II
- Guard Scorpion Mk.III
- Cloud (Sicarius)